Designer
jakie_brush
Digital sculptor/ 3D Artist
knowledge of Blender, Maya, Substance Painter, Marmoset Toolbag, and Unreal Engine for retopology, baking and rendering. I’m experienced with both resin and FDM 3D printing (using Elegoo Saturn 3 and other
3D Model
Foil Rewinding Machine
• Power Transfer System: V Belts & Pulleys. • Rewind Materials: Aluminum Foil, Stretch Wrap and Baking Paper. • Max Rewinding Width: 600mm. • Max Input Foil Roll Weight: 200 kg. • Double Core Handling
Designer
jhdm
3D Generalist | Blender Expert | Game Asset & Prop Modeling
from detailed hard-surface props to modular environment kits. Clean Topology & UV Mapping: Expert in baking high-poly details onto low-poly meshes for maximum optimization. Advanced Materials & Texturing:
Designer
KatyaKorolyova
Industrial designer, 3d modeler, visualizer
design, 3d modeling in 3ds Max (Hi poly, Low poly, modeling for Subdiv), CAD modeling in Solid Works, baking texture, UV mapping. I design objects that can later be produced and touched in the real world. My
Designer
fahad_shafiq
3D Vehicle and Environment Artist - Automotive, Hard Surface and Real-Time Rendering
complete pipeline from high-poly modelling in Maya through retopology, UV layout, normal and AO map baking, PBR texturing in Substance Painter with custom livery and paint material setups, and final real-time
Job
PLC Software Architecture for Advanced Pizza Vending Machine
0-10V control for 4-6 independent heating zones (Top/Bottom).
Database integration for ~34 unique "Baking Profiles" (Time/Power/Pulse).
Process Logic & Synchronization:
High-pressure Star Punch (5kN)
Designer
franklinc1
3d Artist | 3d Animator | 3d Modelling |Blender & Unity | VFX & CGI
My Skills Include: 3D Modeling & Animation Game-ready asset creation (low/high poly, UV mapping, baking) 3D Sculpting (3D printing, characters, miniatures) Product rendering & architectural visualization
Skill
Modo Software
giving you an endless number of resolutions to build with. Textures can be refined and edited during baking, letting you make changes as it processes without having to wait for the final render to take place
Skill
TopoGun
program used for resurfacing 3D models to achieve a stunning level of realism and detail. The map baking function allows for the creation of various kinds of textures that bring a 3D model to life in ways
Designer
TristianGiles
3D Artist/3D Environment Artist
I'm a very passionate and dedicated 3d artist, specializing in modeling detailed and high quality 3d props and environments; experienced in making assets both for rendering, and for use with game engines. High level of experience with:...