Over 15 years of experience in design and development function.
Over 8 years of experience in engine cooling systems (Radiator, Charge air cooler, Oil cooler).
Sound knowledge in c...
AutoCAD drafter that can draw a 2D project and tranform it into a 3D Rendering. Above average knowledge of AutoCAD & Sketchup, alongside experience with 3DS Max, Vray Rendering sof...
Mechanical Design Engineer | Creo software | 3D Modeling | NPD | Drafting | Proto |2D to 3D | Produc
Pune,
India
B. E. Mechanical
Total 3 years of experience in product design have a good knowledge of casting, Sheet metal & Plastic product design.
Experience in engine, medical domain and aut...
Mechanical and automotive engineering working with OnShape
Bulgaria
I have worked with CAD software for about a year and in that time i have designed pistons for high revving ICE engines, designed and manufactured custom blocks for the Yamaha R6 mo...
SolidWorks and CREO highly experienced designer of different machines and devices
Slovenia
25 years of experience with SolidWorks
10 years of experience with CREO
Industrial areas:
- woodworking machinery
- production automation
- steel industry
- glass industry
- denti...
Hi, am Ricardo, Digital Artist with background in architecture,
some of my skills are:
- 3D
- Rendering
- Animations
- Fx
- CAD
. tools:
3ds Max, AutoCad, Zbrush, Photoshop,Unrea...
Architectural Rendering, 3ds Max & Exhibition Design Guru
Xalapa,
Mexico
I am an Architect with masters in Industrial Design and Production, extensive domain of Autocad, Revit and 3ds Max with V-ray engine, delivery of photorealistic images and 360. I h...
Mechanical engineering professional with SolidWorks and AutoCad experience
Beirut,
Lebanon
Mechanical Engineer; CAD Specialist Transforming concepts into precision SolidWorks and AutoCAD designs, with 4,000+ hours of hands-on technical expertise.
Jet Engine Model Design...
2D & 3D Mechanical Drawing2D AutoCAD3D Models3D Solidworks4
more
I am a 3D Environment and Prop Artist with a passion for creating immersive game worlds. I’ve developed environments using tools such as 3Ds Max, Maya, Blender, ZBrush, Photoshop,...