Industrial Designer | Solid-Surface-Mesh 3d modeller
Tasmania,
Argentina
As a 3D designer, mechanic, and maker, I am passionate about understanding how and why things work, transforming and improving them, adapting them to my needs and tastes, and addin...
3D Design3D Modelling and Design3D Polygon Mesh3D Solid Modeling10
more
• I have 3 years of experience in Computer Aided Design, Drafting and Finite Element Analysis (FEA) Using Pro-E, Creo-2.0, Catia V-5, Pro-Mechanica, AutoCAD, , Ansys, Hyper mesh....
"I am a professional CAE Meshing and Pre-Processing Specialist with over 3 years of hands-on industry experience using ANSA. I specialize in delivering high-quality, simulation-rea...
I am a CAD addict. I have over ten years of CAD experience, as well as over three years of experience in a product design lab. There I learned to use equipment like FDM and SLA pri...
Have experience with Solidworks, Rhinoceros, Autodesk Inventor, photogrammetry. I can provide service regarding 3D modeling, scanning an object into mesh, and mesh conversion to su...
Hard surface and texturing artist in the game industry, with Blender, Substance Painter and Photosho
Brazil
-Hard surface modeling in general with Blender, be it building from the ground up, cleaning meshes, organizing projects, UV mapping or polygon optimization.
-Procedural texturing i...
trained in NX CAD solidworks and 3D Scanning with hands-on experience in mesh processing, alignment, data cleaning, surface modeling, and reverse engineering from STL scan data. Cr...
3D modeling with Blender, game engines, and face/body tracking
Escondido,
CA,
United States
I am a 3D artist with experience in character creation,prop and hard surface modeling, and even landscape renders. I've been learning since high school as a hobby and made it a pas...
Experienced CAD/CAM mechanical design engineer working in mould making industry. Skilled in design for manufacturing and 3D surface modeling. Technical proficiency in Auto-Cad, Pow...
I work in Blender and can make complex organic and hard surface models, fixtures or contraptions, with high precision and print ready. But mostly I work making artistic things like...