3D Retopology Designers
- Lombardia, Italy
I'm Leonard Montaldo, I'm specializing in 3D modeling, in particular zbrush sculpting, but I also have excellent rendering and texturing skills.
AI Designer, 3D Model Creator, Digital Assets Expert
- Portfolio: 1
- New Delhi, India
“I am a digital designer specializing in AI-generated assets, 3D modeling, product mockups, and creative branding.
I deliver clean, modern, professional visuals for websites, apps,...
3D Artist/ Character and Creature Artist/ Traditional and Digital Sculptor
- Istanbul, Turkey
3D Character Artist with over 3 years of experience in game development, specializing in sculpting, modeling, and texturing. Strong understanding of form, anatomy, and design, wit...
3D Product Designer experienced in Mechanical Modeling and Optimization for Manufacturing
- Tokyo, Japan
Hi, I'm a passionate 3D Product Designer and Mechanical Modeler dedicated to turning concepts into functional, manufacture-ready reality. With a strong background in mechanical eng...
3D animation, modeling, rigging professional with 8 years of experience
- Islamabad, Pakistan
Good Day!
My name is anoosha zahid and I am a Freelance 3d artist with more than 8 years of experience in this field
My Skills are:
2D & 3D animations, 3d modeling, 3d rigging, Li...
资深 3D 建模师,擅长手办 / 雕像全流程制作,精通 ZBrush 与Freeform
- Hong Kong, Hong Kong
10+ years of 3D modeling experience in high-end collectibles, ex-Hot Toys. Specialized in high-poly sculpting, retopology, and production-ready models, with expertise in IP charact...
3D Vehicle and Environment Artist - Automotive, Hard Surface and Real-Time Rendering
- Islamabad, Pakistan
I am a 3D vehicle and environment artist based in Lahore, Pakistan, with 6+ years of professional production experience in hard-surface modelling, PBR texturing, and real-time visu...
Interior Designer & Visualizer
- Cairo, Egypt
Dear Client...
Simply .... feel safe if you received my proposal on your job because I don't apply if I am not sure 100% I can make it perfectly ( That was role 1 )
and role 2...
Hard surface and texturing artist in the game industry, with Blender, Substance Painter and Photosho
- Brazil
-Hard surface modeling in general with Blender, be it building from the ground up, cleaning meshes, organizing projects, UV mapping or polygon optimization.
-Procedural texturing i...
- Staten Island, NY, United States
I am a multidisciplinary artist and designer with a BFA from SUNY Purchase and an MFA in Fine Arts from CUNY Hunter College. My background in painting and color theory gives my wor...