Houdini Designer
Currently finishing my MS, San Diego based but currently working in Baltimore, MD. Worked on various jets like F/A-18E Super Hornet, F-35C Lightning II and planes like E-2 Hawkeye.
Currently finishing my MS, San Diego based but currently working in Baltimore, MD. Worked on various jets like F/A-18E Super Hornet, F-35C Lightning II and planes like E-2 Hawkeye.
Houdini Designer
3D Visualization Artist I'm Juan Ledezma. I'm a Venezuelan 3D Generalist based in Hamburg, Germany. I have been working in the creative area since 2012, and in the last years I have been worki... Read more
3D Visualization Artist I'm Juan Ledezma. I'm a Venezuelan 3D Generalist based in Hamburg, Germany. I have been working in the creative area since 2012, and in the last years I have been working with 3D Architecture Visualization. I have a relatively broad set of skills within the realm of 3D and Motion Design including: -Environment Development -Conceptual Art -Texture, shader and material creation -Lighting and rendering using V-Ray and Octane -Several years of experience with Cinema 4D -Medium knowledge of SideFX's Houdini -Strong Knowledge of composition and post production techniques with After Affects -Vast experience with Adobe Photoshop for both 3D texture and Post Production needs. -Creation of 2D Graphics (Vectors and Bitmaps) for 3D Environments. -Interpretation of object references and transformed them into On-model objects -Created mockups of projects as preliminary visual examples of the final product -Reading and Interpretation of Architectural Plans. I can provide you with 3D visualization services or with any other task where my skills and expertise might be required. Feel free to contact me for any inquiry. I speak English, Spanish and German.
Houdini Designer
As an art student,I'm extremely passionate about the unique point of view a career in the arts allows you to share with the world.As a 3d designer, I know the value of hard work and creativity in my... Read more
As an art student,I'm extremely passionate about the unique point of view a career in the arts allows you to share with the world.As a 3d designer, I know the value of hard work and creativity in my chosen field, and I strive every day to improve on am learn more about the work I make . When people come together and Combine their passions and skills, amazing things happen. I'd love the opportunity to be able to work with others and really make the most of what I have to offer as an designer.
Houdini Designer
I’m a creative VFX artist and front-end web developer with hands-on experience in video editing, motion graphics, and responsive web design. I use tools like After Effects, Premiere Pro, HTML, CSS, an... Read more
I’m a creative VFX artist and front-end web developer with hands-on experience in video editing, motion graphics, and responsive web design. I use tools like After Effects, Premiere Pro, HTML, CSS, and JavaScript to bring ideas to life — whether it’s a cinematic visual effect or a sleek website interface. I’ve worked on promotional videos, short films, and web projects for clients across different industries. I’m passionate about delivering high-quality, detail-focused results that meet the client’s vision.
Houdini Designer
The main directions are 3D modeling (mainly SDS Mid/High Poly), texturing, visualization, editing of finished works. Experience in 3ds Max, ZBrush, Blender, Substance Painter, PS, AE, UE 5, RizomUV, M... Read more
The main directions are 3D modeling (mainly SDS Mid/High Poly), texturing, visualization, editing of finished works. Experience in 3ds Max, ZBrush, Blender, Substance Painter, PS, AE, UE 5, RizomUV, Marvelous Designer and Houdini. Individual approach to each client, focus on results. I'm always open to your questions and suggestions, any idea can always be discussed and implemented. c: In addition to 3D, I work with vector graphics, logo design and data visualization (python skills).
Houdini Designer
A passionate and dedicated 3D Artist with over 5+ years experience in Modeling, Texturing, Lookdev, Scatter, Scan Processing/Photogrammetry, and Layout. Consistent adherence to deadlines, and meticulo... Read more
A passionate and dedicated 3D Artist with over 5+ years experience in Modeling, Texturing, Lookdev, Scatter, Scan Processing/Photogrammetry, and Layout. Consistent adherence to deadlines, and meticulous attention to detail while managing and prioritizing projects for multiple major productions such as The Oscar and Most Outstanding Environment VES award-winning Guillermo Del Toro’s ‘Pinocchio’, ‘Cowboy Bepop’, ‘Prehistoric Planet: Season 2’, ‘Nightmare Alley’, ‘Vikings: Valhalla’ and other notable titles.
Houdini Designer
With a creative flair, a problem solver and self-taught person. I am always eager for knowledge and up for new challenges. Proactive to support my colleagues with their needs. The solid professional... Read more
With a creative flair, a problem solver and self-taught person. I am always eager for knowledge and up for new challenges. Proactive to support my colleagues with their needs. The solid professional background aligned with multi-disciplinary skills are features to be highlighted which also will bring up the flexibility towards different roles and still keep the work quality at the professional level. As many other designers and creative minded people, I also enjoy several things like playing musical instruments, painting, drawing, sculpture from old school to hi-tech. I also love learning different languages which is a very helpful hobby. I always commit myself to do my best and deliver my job at all costs. I am always looking forward to explore new endeavours and challenges in my next role.
Houdini Designer
I'm a 3D artist focused on creating natural and artificial environments with photorealism and procedural efficiency. Specialised in automotive and architectural visualisation, I use Houdini, 3dsMax, M... Read more
I'm a 3D artist focused on creating natural and artificial environments with photorealism and procedural efficiency. Specialised in automotive and architectural visualisation, I use Houdini, 3dsMax, Maya, Unreal Engine, and Substance to deliver complex, high-quality environments through advanced workflows. My generalist background gives me strong skills in modelling, texturing, shading, and lighting. I combine creative detail with technical expertise, using VEX and C# to automate and refine processes. With a proven track record in automotive and architectural projects, I blend creativity and problem-solving to deliver visually stunning, technically sound results
Houdini Designer
hi i am a Experienced 3D Animator with formal training and work done in Graphic Design and Animation. Bringing forth the ability to design complex animation elements, edit static images to produce the... Read more
hi i am a Experienced 3D Animator with formal training and work done in Graphic Design and Animation. Bringing forth the ability to design complex animation elements, edit static images to produce the illusion of motion, and create captivating special effects.
Houdini Designer
I am a 3D artist that specializes in modeling, surfacing, rendering, and printing. I have proficiencies in VFX, VR, and AR. I have worked in the film, games, toy, and museum industry with clients suc... Read more
I am a 3D artist that specializes in modeling, surfacing, rendering, and printing. I have proficiencies in VFX, VR, and AR. I have worked in the film, games, toy, and museum industry with clients such as Hasbro, Warner Bros. Matte, Paramount, and MIT.
Houdini Designer
For everyday use, i'm using Houdini SideFX for dynamics and motiongraphics with procedural workflow, also loving make photorealistic 3D renders with fluid/fire/destruction/smoke & dynamics, i also use... Read more
For everyday use, i'm using Houdini SideFX for dynamics and motiongraphics with procedural workflow, also loving make photorealistic 3D renders with fluid/fire/destruction/smoke & dynamics, i also use Unreal 4 and Unreal 5 with RayTracing, Blender for general and 3D character animation(motion capture), and sometimes using 3DS Max and VRay. For post production i use Davinci Resolve for composite and video editing (music sync, sfx, etc) I work in animation industries like: 1. Character modelling and bone rigs for games (Unity / Unreal-epic skeleton or custom rigging) 2. Dynamic physics fluid simulation (liquids, fire, rigid body simulation, particles) 3. Factory animation, robot movement 4. Architecture Visualization or walkthrough my personal portfolio between 2020 to 2021: https://www.youtube.com/watch?v=p1TQEbo9rCo In my free time, sometimes i make free 3D animation for Pixabay https://pixabay.com/users/rikirisnandar-13833451/ Fluid Simulations and dynamics: https://bit.ly/3c5CSM
Houdini Designer
Starting from the precise measurement of your land to the complete design of your dream home or commercial establishment. Our services include, a) Both online and offline sections anywhere in Banglade... Read more
Starting from the precise measurement of your land to the complete design of your dream home or commercial establishment. Our services include, a) Both online and offline sections anywhere in Bangladesh: - Soil test, Architectural, Structural, Electrical, Sanitary and Plumbing Design, Interior and Exterior Design, Estimating and Costing Services, 3D Design and Animation Services, Supervision and Monitoring Consultancy Services, Digital Topographic and Contour Survey, Satellite Mouza Map and Layout Preparation, Land Demarcation, Subdivision and Distribution Services, Plot Layout and Planning of Housing Projects, Design, Layout and Supervision Services of Piles, Roads, Bridges or any Hydraulic Structures. b) Services that you will get online only from anywhere in the world are:- Architectural, Structural, Electrical, Sanitary and Plumbing Design, Interior and Exterior Design, Estimating and Costing Services, 3D Design and Animation Services, Design of Pile, Road, Bridge or any Hydraulic Structure. We work as a team, so no matter how big the project, we can deliver very quickly. We complete the design by calculating the load of any structure using state-of-the-art structural design software. Our commitment, Perfection, trust and quality assurance in every work. Trust in construction, stability in decisions. We create the reality of your dreams through design.
Houdini Designer
I am a landscape architect focused on the design of community-oriented living environments, including co-housing, co-operative housing, and emerging eco-village models. My work sits at the intersecti... Read more
I am a landscape architect focused on the design of community-oriented living environments, including co-housing, co-operative housing, and emerging eco-village models. My work sits at the intersection of ecological design, shared space planning, and community development, with a particular interest in how the physical environment can support more collaborative, resilient ways of living. I studied Environmental Design (Landscape & Urbanism) and worked as a Junior Landscape Architect at Stantec in Ottawa, contributing to public realm and landscape projects that required balancing ecological systems, urban conditions, and social use. Prior to this, I co-founded and operated a worker-owned ecological landscaping co-operative, where I gained hands-on experience in democratic governance, land stewardship, and collaborative decision-making. I later served on the Board of Directors of the Canadian Worker Co-operative Federation, further deepening my understanding of co-operative structures and member-driven organizations. I am particularly interested in how shared outdoor spaces—courtyards, pathways, productive landscapes, and gathering areas—can foster social connection and collective ownership within housing developments. Alongside my design work, I use visual tools including CAD, 2D rendering, photography, and video to help communicate ideas clearly and support early-stage project development, community engagement, and storytelling. Having lived and worked internationally, I bring a cross-cultural perspective and adaptability to diverse project contexts. My long-term focus is to contribute to co-operative housing, co-housing communities, and ecologically grounded developments that offer more accessible, participatory alternatives to conventional housing models.
Houdini Designer
Welcome to my artistic world! I am Ahmed Waleed , a passionate Architect - Cg Artist and 3D generalist. Through the medium of Tones , I strive to capture the essence of emotions, moments, and the beau... Read more
Welcome to my artistic world! I am Ahmed Waleed , a passionate Architect - Cg Artist and 3D generalist. Through the medium of Tones , I strive to capture the essence of emotions, moments, and the beauty that surrounds us. Art has always been my language of expression, allowing me to convey ideas and perspectives that words often fail to capture. Inspired by the interplay of light and shadow, the nuances of colors, and the depth of human experiences.
Houdini Designer
3D legion supported with experience and integrity 3D team ready to realize your idea into any kind of 3D works!
3D legion supported with experience and integrity 3D team ready to realize your idea into any kind of 3D works!
Houdini Designer
3D generalist with a focus on hard-surface modeling in Maya. Currently tinkering with VFX in Houdini.
3D generalist with a focus on hard-surface modeling in Maya. Currently tinkering with VFX in Houdini.
💼 CFX Artist | 20+ Years Experience | Hair, Fur, Cloth | Houdini & Maya Specialist | Custom Tool Developer I'm a highly experienced Character FX (CFX) artist with over two decades in the VFX and ani... Read more
💼 CFX Artist | 20+ Years Experience | Hair, Fur, Cloth | Houdini & Maya Specialist | Custom Tool Developer I'm a highly experienced Character FX (CFX) artist with over two decades in the VFX and animation industry. I specialize in creating high-quality hair, fur, and cloth simulations and have a strong foundation in both Maya and Houdini. My journey began with Maya, where I built a solid reputation for delivering reliable and creative CFX setups. Over the years, I transitioned to Houdini to expand my procedural workflow capabilities and now work exclusively with it for my freelance projects. 💡 What I Offer: Realistic and production-ready cloth, fur, and hair setups Deep understanding of Houdini CFX workflows and custom tool development using VEX and SOPs Ability to optimize simulations for both quality and performance Experience working on tight deadlines across various styles—from photoreal to stylized 🔧 Whether you need help with a specific shot, a rigging/simulation tool, or full-sequence cloth/hair setups, I bring both artistic sensibility and deep technical knowledge to the table. Let's bring your characters to life with believable motion and detail. I'm now open to remote Houdini-based freelance opportunities on Cadcrowd. 📩 Get in touch to discuss your project needs!
Houdini Designer
Hey there! I'm a 3D generalist,designer, programmer with over a decade of hands-on experience in 3D and programming. My specialization lies in providing out of the box solutions for robotics , industr... Read more
Hey there! I'm a 3D generalist,designer, programmer with over a decade of hands-on experience in 3D and programming. My specialization lies in providing out of the box solutions for robotics , industrials designs , hardsurface modeling, rendering,texturing, crafting very optimized game-ready assets and bringing imaginative concepts to life,while being also proficient in animation and many aspects of 3D, game development and computer sciences.
Houdini Designer
in the industry. I have a strong background in 3D modeling, texturing, lighting, and animation techniques. I have experience creating animations for various industries including product marketing, med... Read more
in the industry. I have a strong background in 3D modeling, texturing, lighting, and animation techniques. I have experience creating animations for various industries including product marketing, medical education, and gaming. Some of my notable accomplishments include creating 3D animations for a medical device company that helped increase sales by 20%, and creating a 3D animation for a mobile game that reached over 1 million downloads. I hold a Bachelor's degree in Animation and Visual Effects from babcock University. My skillset includes proficiency in industry-standard software such as Maya, 3ds Max, and ZBrush. I am dedicated to creating visually stunning animations that effectively communicate the client's message.
Houdini Designer
Im a CG artist specialized in modeling, rendering and 3D Animation, i usually use Cinema 4D, Photoshop and After Effects, i use also Maya, 3Ds Max, Zbrush and other applications when needed.
Im a CG artist specialized in modeling, rendering and 3D Animation, i usually use Cinema 4D, Photoshop and After Effects, i use also Maya, 3Ds Max, Zbrush and other applications when needed.
Houdini Designer
Top-notch interior and exterior visualizations Immersive UE5 animations Error-free BIM drawings High-end interior design
Top-notch interior and exterior visualizations Immersive UE5 animations Error-free BIM drawings High-end interior design
Houdini Designer
I am Iosu Vermeersch, a Senior 3D Artist and VFX/CFX Developer specializing in digital garment creation, cloth simulation, product rendering, and clean production-ready 3D assets. With a strong backgr... Read more
I am Iosu Vermeersch, a Senior 3D Artist and VFX/CFX Developer specializing in digital garment creation, cloth simulation, product rendering, and clean production-ready 3D assets. With a strong background in fashion-focused 3D (Marvelous Designer/CLO), high-end rendering, and technical problem-solving, I help brands and studios bring realistic, visually polished content to life. My strengths include: Advanced cloth simulation, pattern-making, and digital garments High-quality product rendering (fashion, textile, props, and real-time assets) Clean modeling, UVs, topology, and optimized workflows Strong lookdev, lighting, and material realism Fast delivery, clear communication, and reliable production pipelines I’ve worked on film, advertising, VR, AR, and fashion projects with both global brands and small studios, delivering detailed, accurate, and aesthetic 3D visuals. If you need realistic clothing renders, optimized models, or technical 3D solutions, I can help you achieve professional results quickly and consistently.
Houdini Designer
I'm a 3d Generalist and prefer a bit of privacy
I'm a 3d Generalist and prefer a bit of privacy
Houdini Designer
Hi, Cad Crowd. I'm Specialized in Electrical Engineering and have insights in designing, conceptualizing Industrial Designs and Projects. Experienced in modern tools for Designing, Visualizations and... Read more
Hi, Cad Crowd. I'm Specialized in Electrical Engineering and have insights in designing, conceptualizing Industrial Designs and Projects. Experienced in modern tools for Designing, Visualizations and Animations.
Houdini Designer
Houdini Designer
Hi My Name is Milad.Savar From Iran I’m Freelance Houdini FX Artist / TD || CG Generalist, I Work most aspects of CG ( Experience Animation & Game ) , enjoy FX , Shading , Lighting , Rendering Area... Read more
Hi My Name is Milad.Savar From Iran I’m Freelance Houdini FX Artist / TD || CG Generalist, I Work most aspects of CG ( Experience Animation & Game ) , enjoy FX , Shading , Lighting , Rendering Area , mainly building Procedural Content [ Effects / Motion Graphics ] in Houdini , and also have Strong Knowledge in All Area CG (Art & TD ) with ability technical Problems Solving. I Worked in the CG Industry nearly 10 years by using Different Software such as (Maya , Houdini, Zbrush , Unity , After Effects , Nuke ) .
Houdini Designer
Last updated: Apr 28, 2026