3D Vehicle and Environment Artist - Automotive, Hard Surface and Real-Time Rendering
Islamabad,
Pakistan
I am a 3D vehicle and environment artist based in Lahore, Pakistan, with 6+ years of professional production experience in hard-surface modelling, PBR texturing, and real-time visu...
Entry level 3D Generalist - Maya, Pt, UE, Marvelous Designer
Lahore,
Pakistan
Hi, I am fairly trained entry level 3D Generalist,
My areas of interest are hard surface & character modeling.
For clothes and outfits I use Marvelous Designer.
Creative Professional with experience using Zbrush, Substance, Blender, 3ds Max, Maya and Mudbox
Decorah,
IA,
United States
College student majoring in Visual Communications
Worked on collaborative projects developing video games
Created, painted, and animated characters, environment and items for use i...
I am a 3D hard surface artist focused on realistic and sci-fi weapon design for games. I specialize in creating high-quality, game-ready models with attention to clean topology, re...
A beginning graphic designer with an associate’s degree looking to join the graphic design industry. My goal is to use my creative talents to benefit the company and bring joy to o...
My name is Moein Shams, and I’m a CG artist. I have an M.A degree in English literature (which means I’m absolutely fluent in English), and since my father was a visual artist I’ve...
Junior 3D Artist with Autodesk and Substance experience
Bogota,
Colombia
Hello there! I'm a dedicated and well-organized digital arts engineer, recently graduated, focused on realistic style environment for games and higher poly count projects such as a...
I’m a 3D modeler with a focus on hard surface designs, vehicles, Robots, endoskeletons, exoskeletons, and science fiction assets. I specialize in creating realistic, detailed model...