I am into 3D modeling since 2001, using 3ds max version 3, I created 3D Assets, buildings and Props (mostly Architectural) using 3ds Max software, I polished the models in ZBrush,...
Hard surface and texturing artist in the game industry, with Blender, Substance Painter and Photosho
Brazil
-Hard surface modeling in general with Blender, be it building from the ground up, cleaning meshes, organizing projects, UV mapping or polygon optimization.
-Procedural texturing i...
With four years of professional experience in the 3D industry, I specialize in 3D modeling, sculpting, texturing, rendering, and related areas. Available for new projects and colla...
I am a 3D artist with nearly half a decade of experience in building 3D projects for games, NFTs, renders, AR&VR projects and much more. Weather you are a looking for stylized mode...
My name is Elley I have extensive experience in the furniture business, I worked for years as a carpenter and for seven years as a residential and corporate furniture designer, I d...
Zain Saleem is a creative director who specializes in visual 3d product textures animation through design, vfx, and editing. He helps brands and products create campaign videos an...
I'm a Blender 3D specialist with expertise in hard-surface modeling, delivering photorealistic renders of products, furniture, electronics, and architectural elements. If you need...
3D Vehicle and Environment Artist - Automotive, Hard Surface and Real-Time Rendering
Islamabad,
Pakistan
I am a 3D vehicle and environment artist based in Lahore, Pakistan, with 6+ years of professional production experience in hard-surface modelling, PBR texturing, and real-time visu...
I’m a game developer, game designer and 3D & 2D modeler from Sri Lanka. I have 3+ years of experience of working with the individual clients as a freelancer. And I’m being a part o...
I'm a 3D/2D designer with hands-on experience in CNC machining and 3D printing. I specialize in Blender, Adobe Illustrator, Photoshop, Substance Painter, Substance Designer, and Ve...