I am a 3D Artist from the New York City Metropolitan Area specializing in 3D Modeling and Texturing. I have experience using 2D and photo reference to create both photorealistic...
The main directions are 3D modeling (mainly SDS Mid/High Poly), texturing, visualization, editing of finished works. Experience in 3ds Max, ZBrush, Blender, Substance Painter,...
3ds Max, Maya, Photoshop, Zbrush, Mari, Substance painter, Bodypaint
Comfortable and efficient in creating designs in the computer also eager to learn new software and...
I'm a freelance sci-fi fantasy artist and 3D modeler using open source software. My artistic skills compliment my 3D modeling in that I can create my own texture maps and height...
I am an industrial designer focused on 3D design of all kinds.
I use a wide variety of 3D design software as well as mastering different modeling techniques such as Class A,...