Global rank:
103,958 / 120,650
Skill pts: 0

About

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Experience

  • 3d modeling Individual · Freelance Aug 2025 – Present 5 mos United States I am a skilled 3D Modeler with experience in creating high-quality assets for games, animation, VR/AR, and product visualization. My work focuses on efficiency, creativity, and detail, ensuring models are optimized and visually stunning.
  • 3d modeling Individual · Freelance Jan 2011 – Present 15 yrs United States Modeling: Hard-surface & organic modeling (characters, environments, props, vehicles).

    Texturing: PBR workflow, hand-painted textures, UV unwrapping, baking maps (normal, AO, roughness).

    Sculpting: High-detail sculpting for characters & creatures (ZBrush, Blender Sculpt).

    Optimization: Low-poly modeling for games, LOD creation, topology cleanup.

    Rigging & Animation: Basic rigging, skinning, and animation setup for characters and assets.

    Rendering: Realistic rendering using Cycles, Eevee, Arnold, or Unreal Engine.

    Software Proficiency: Blender, Maya, 3ds Max, ZBrush, Substance Painter, Marvelous Designer, Unity, Unreal Engine.

    Additional: Lighting setup, shading, baking, and asset integration for real-time engines.

Education

  • S G B College PhD, 3d model, Excellent 2019 – 2021 Activities and Societies: 3d modeling I am a skilled 3D Modeler with experience in creating high-quality assets for games, animation, VR/AR, and product visualization. My work focuses on efficiency, creativity, and detail, ensuring models are optimized and visually stunning.