Skill Arnold Renderer Software
An advanced ray tracing renderer, Arnold Renderer Software is made for those who need to meet the demands of visual effects and feature length animation. It is made originally with Sony Pictures Imageworks
Designer Spencer Arnold
CAD Design Professional
Arnold Renderer Software CAD Design
Designer samaned
3d and cgi animation artist
3D Modeling 3D Rendering Arnold Renderer Software Autodesk Maya Autodesk Mudbox CAD Design Lighting Design Rendering Trimble SketchUp (Google) ZBrush
Designer Souhayl Ben Ali
Hello! I'm Souhayl Ben Ali, I'm a 3D artist, I do Modeling/Sculpting/Texturing and shading of Characters&Assets for Animations, Games, Cinematics and 3D Printing. portfolio: ▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒...
3D Artist 3D Modeling Arnold Renderer Software Autodesk Maya CAD Design Foundry Mari Lighting Calculations Marvelous Designer Sculpting Substance Painter Unreal Engine ZBrush
Designer Joppy Malembi
3d modelling and architectural visualization
3D Modeling 3D Modeling 3ds Max Arnold Renderer Software Autodesk Maya CAD Design Lighting Engineering Photogrammetry Rendering 3D Design Rendering Architecture Texturing Materials Trimble SketchUp (Google)
Designer mahdi.kh
3D Modeling 3D Sculpting 3D Texturing 3ds Max Arnold Renderer Software Autodesk Maya Blender CAD Design Foundry Mari Marvelous Designer Redshift Rendering Substance Painter Unity 3D ZBrush
Designer akilk
Texture Artist
Skills that I use to create my work range from Concept Design, Digital Sculpting, Texturing, Lookdev, and Lighting.
Arnold Renderer Software CAD Design CLO 3D Concept Design Digital Sculpting Foundry Mari HDR Rendering Design Photorealistic Rendering Sculpting Substance Designer Textures UV Mapping & Unwrapping Services ZBrush
Designer Navghan Karavadra
3D Exterior Modeling 3D Modeling 3D Models of Machine Parts 3ds Max 3ds Max Modeling Services Adobe Photoshop Arnold Renderer Software CAD Design Interior Design Landscape 3D Modeling
Designer JonathanF
I am a 3D artist specializing in 3D modeling and texturing.
realistic high-poly and stylized low-poly models. Highly self-motivated and able to adapt quickly to new software and techniques.
3D Artist 3D Graphic Design 3D Modeling 3D Rendering 3D Retopology 3D Texturing Adobe Creative Suite Arnold Renderer Software Autodesk Maya CAD Design Digital Sculpting Foundry Mari Graphic Design Substance Painter ZBrush
Designer 3DSWolf
3D Hard Surface Designer
I am a 3D Artist specialized in Game Art and Hard Surface Design.
3D Artist 3D Modeling 3D Modeling and Analysis 3D Rendering 3D Texturing 3ds Max Arnold Renderer Software Autodesk Maya CAD Design Hard Surface Design Substance Painter Unity 3D V-Ray ZBrush