Designer
suyash_jaiswal_
3D Artist
renders, AR&VR projects and much more. Weather you are a looking for stylized models or need a realistic prop, I can surely help you out!! I am savvy with Blender, Substance Painter, Photoshop, Unreal engine
Designer
Stephen Buchanan
CAD Designer, Mechanical Engineering Professional with 6+ years of Design Experience
for design. Extensive design experience ranging from design wearable exoskeletons to mechanical show prop design for Walt Design Imagineering.
Designer
jakimaj
3D modeling, texturing, and rendering professional experience
Environment and Prop Artist with skills in various programs including Maya, ZBrush, Substance Painter, AfterEffects, Photoshop, Unreal Engine, and Fusion 360. Though my main skill is modeling, I also have
Designer
OleksandrOleksiuk
me: I specialize in high-detail polygonal modeling and digital sculpting specifically optimized for 3D printing. My core expertise lies in creating complex props, artifacts, weapons, and armor elements
Designer
tushark1
3D MODELER
3D HARD SURFACE MODELER WITH THE KNOWLEDGE OF MAYA AND 3DS MAX AND LEARNING PURSUING DIPLOMA FROM MAAC KAMLA NAGAR
Designer
Alexi
Rhinoceros and Fusion 360 specialist
worked across a variety of industries within the entertainment sector mainly focused on model and prop production. Though these experiences I've been able to learn Fusion 360 and Rhinoceros 3D to create
3D Model
Conceptual 2D Art to Production-Ready Cosplay Mask
SolidWorks Parametric Modeling: Utilized advanced surfacing and feature tools to capture the intricate, multi-layered design from the original 2D art. Design for Additive Manufacturing (DFAM): Optimized
Designer
ankitd2
3d Environment and Props Modeler with 6 years of proven work experience!
know how to empathize with others in an appropriate way. My skillset is in 3d Environment and props modeling. I have 6 years of studio experience where I have got opportunities to work for international and
Designer
BenFairless
Art Director / Industrial Designer / 3D Modeler
Workshop in Wellington. I have also worked internationally for Unlimited Design one of the premier prop shops in the Vancouver film industry and have worked on-set for several film productions directly
Designer
namikt
3D Artist (Specialized in: 3D Character Modelling & Texturing)
creating high-quality, production-ready assets for games and real-time applications. I specialize in 3D modeling, digital sculpting, PBR texturing, and asset optimization, ensuring clean topology and efficient