Designer
jakim
3D Environment and Foliage Artist
Hello, my name is Jaki Maj, and I am a 3D Environment and Foliage Artist. My software experience includes proficiency in Maya, Substance Painter, ZBrush, Photoshop and Unreal Engine(4 and 5). My strongest areas are organic models,...
Designer
jordanlc
3D modeling with Blender, game engines, and face/body tracking
I am a 3D artist with experience in character creation,prop and hard surface modeling, and even landscape renders. I've been learning since high school as a hobby and made it a passion. I've worked with
Designer
shakirs1
3D Character artist
work in both large and small teams. I am self-motivated as I like to strive to get better at my modeling and sculpting by studying and practicing but, I can also work in a team environment when it calls
Designer
noahr2
Integration Technician with Fusion/Inventor experience
-Sheet metal Cad and drawing design -3-D modeling and design for lightsaber prop companies -Engineering design completions
Job
Mechanical CAD engineer for humanoid robot components
Looking for experts in Fusion 360, SolidWorks, or Blender with experience in robotics or cosplay prop making.
Designer
Arnisss
3D Generalist
3D Artist with great modelling and rendering skills. Experienced in making various 3d projects like prop creation, character design, animation, visualizations and photorealistic renderings
Designer
rowanb
Graduate
Adobe XD, with a working knowledge of Unity. I am enthusiastically looking to commence my career in 3D prop/ environment game Modelling.
Designer
dlud88
CAD Designer
I am a professional prop designer with 6+ years of experience in the Film and TV industry. I specialize in creative concept development and rapid prototyping. My work has been featured on a diverse array
Designer
wynb
Stylized Character Modeler
As a visdev artist, Wyn focuses on character design, prop design, and concept design. He has experience in both 2D and 3D style artwork, while staying disciplined and working efficiently to deliver projects
Designer
marlowlosey
3D Artist
I am a 3D Environment and Prop Artist with a passion for creating immersive game worlds. I’ve developed environments using tools such as 3Ds Max, Maya, Blender, ZBrush, Photoshop, and Unreal Engine 5.