Service
I offer game-ready 3D assets (low poly hard surface models for Unreal Engine)
real-time engines.
What you get:
✔ Low-poly optimized mesh
✔ Clean topology
✔ Game-ready asset
✔ UV mapping (if required)
✔ Export formats (FBX, OBJ)
Perfect for:
- Game developers
- Indie studios
- VR/AR
3D Model
3D Watch model
compatible with major 3D software. Features: Realistic design and proportions Clean mesh & proper UV mapping Materials and textures included Render-ready (Cycles/Eevee compatible) Ideal for close-up shots
Designer
eugen3Dm
3D Artist
skills: -Low and High Poly Modeling -Baking normal and light maps -Hard Surface Modeling -Sculpting -UV mapping -Retopology -Texturing -Rendering My tools: -Blender -Marmoset -Substance Painter -Adobe Photoshop
Designer
rfqiihsym_
3D Modeling Artist
I am a 3D Modeler Artist and Game Artist with expertise in modeling, UV mapping, texturing, baking, and rendering. I have experience producing high-quality assets for both game and corporate projects,
Designer
jeraldj
3D Modeler
characters and build environment settings from 2D concepts. Additional strengths I possess are UV Mapping and IK/FK Biped Rigging. Known to be a hard-working team player with a passion to meet the client's/team's
Service
I offer 3D modeling of mechanical and product design
products.
What You Get:
Accurate 3D modeling in Fusion 360, or Blender
Realistic textures & UV mapping for renders
Ready-to-use files: STL, OBJ, FBX, STEP,DWG
Detailed assemblies & exploded views
Designer
MeganGotts
3D Artist & 3D Animator | Modeling, Animation, Rendering
Software I use: Autodesk Maya Cinema 4D ZBrush Substance Painter & Substance Designer Unfold3D (UV mapping) Adobe After Effects & Premiere Pro Unreal Engine & Unity Feel free to reach out – I’d love to
Designer
Kamrankhalid
3D Artist with Blender 3D experience
detail, realism, and delivering high-quality visuals on time. ✅ Key Skills: 3D Modeling & Sculpting UV Mapping & Texturing Lighting & Rendering (Cycles, V-Ray, Arnold) Animation & Rigging Game & AR/VR Asset
Designer
zaeemq
3D Artist with experience making characters for VFX
proficiency in ZBrush (organic and hard-surface). Technical Skills: Advanced workflows in Retopology, UV Mapping, and Baking for clean, animatable meshes. Texturing & Materials: PBR workflow specialist using
Service
I offer professional 3D weapon modeling for games and visualization
Sci-fi weapons
• Mechanical weapon systems
Deliverables
• High-quality 3D model
• Clean topology
• UV mapping
• Source files (.MAX / .FBX / .OBJ)