Designer
erickseibert
Hard surface and texturing artist in the game industry, with Blender, Substance Painter and Photosho
general with Blender, be it building from the ground up, cleaning meshes, organizing projects, UV mapping or polygon optimization. -Procedural texturing in Blender. -Substance Painter texturing, be it
Designer
Strannyy3D
Fantasy 3D Artist | Game-Ready Props & Weapons | Blender + SP
create fantasy and realistic game-ready props using Blender and Substance Painter. Clean topology, UV mapping, and PBR texturing are at the core of my workflow. Open to freelance tasks and asset commissions
Service
I offer game-ready 3D assets (low poly hard surface models for Unreal Engine)
real-time engines.
What you get:
✔ Low-poly optimized mesh
✔ Clean topology
✔ Game-ready asset
✔ UV mapping (if required)
✔ Export formats (FBX, OBJ)
Perfect for:
- Game developers
- Indie studios
- VR/AR
3D Model
3D Watch model
compatible with major 3D software. Features: Realistic design and proportions Clean mesh & proper UV mapping Materials and textures included Render-ready (Cycles/Eevee compatible) Ideal for close-up shots
Designer
eugen3Dm
3D Artist
skills: -Low and High Poly Modeling -Baking normal and light maps -Hard Surface Modeling -Sculpting -UV mapping -Retopology -Texturing -Rendering My tools: -Blender -Marmoset -Substance Painter -Adobe Photoshop
Designer
rfqiihsym_
3D Modeling Artist
I am a 3D Modeler Artist and Game Artist with expertise in modeling, UV mapping, texturing, baking, and rendering. I have experience producing high-quality assets for both game and corporate projects,
Service
I offer 3D modeling of mechanical and product design
products.
What You Get:
Accurate 3D modeling in Fusion 360, or Blender
Realistic textures & UV mapping for renders
Ready-to-use files: STL, OBJ, FBX, STEP,DWG
Detailed assemblies & exploded views
Designer
jeraldj
3D Modeler
characters and build environment settings from 2D concepts. Additional strengths I possess are UV Mapping and IK/FK Biped Rigging. Known to be a hard-working team player with a passion to meet the client's/team's
Service
I offer professional 3D weapon modeling for games and visualization
Sci-fi weapons
• Mechanical weapon systems
Deliverables
• High-quality 3D model
• Clean topology
• UV mapping
• Source files (.MAX / .FBX / .OBJ)
Designer
MeganGotts
3D Artist & 3D Animator | Modeling, Animation, Rendering
Software I use: Autodesk Maya Cinema 4D ZBrush Substance Painter & Substance Designer Unfold3D (UV mapping) Adobe After Effects & Premiere Pro Unreal Engine & Unity Feel free to reach out – I’d love to