Jerald J.
3D Modeler
Global rank:
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Skill pts: 6
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About
Hello,
I'm a 3D modeler who loves to model characters and build environment settings from 2D concepts. Additional strengths I possess are UV Mapping and IK/FK Biped Rigging. Known to be a hard-working team player with a passion to meet the client's/team's expectations. With experience working in professional pipelines, with good knowledge of topology, and character anatomy.
Technically skilled in Autodesk Maya. Has created three mini computer-animated shorts, each with unique premises. Loves to work in 3D and never wants to stop improving.
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I'm a 3D modeler who loves to model characters and build environment settings from 2D concepts. Additional strengths I possess are UV Mapping and IK/FK Biped Rigging. Known to be a hard-working team player with a passion to meet the client's/team's expectations. With experience working in professional pipelines, with good knowledge of topology, and character anatomy.
Technically skilled in Autodesk Maya. Has created three mini computer-animated shorts, each with unique premises. Loves to work in 3D and never wants to stop improving.
Experience
- 3D Generalist/Animation Intern Universal Phoenix Group LLC · Internship Jan 2022 – May 2022 4 mos Atlanta, GA, United States Tasked in modeling, rigging, skin weighting, retopo and animating for the 3D show Krypto Kronic.
- 3D Generalist/Animation Intern Smashing Graphic Gaming Studios · Internship Jan 2022 – Apr 2022 3 mos East Brunswick, NJ, United States Tasked in working on the 3D aspects for the TV show, Aardvark Barry.
- 3D Generalist/Animation Intern Real Art Daily Productions · Internship Sep 2020 – Jan 2021 4 mos Los Angeles, CA, United States Tasked in modeling, rigging, skin weighting, creating clusters, exporting to Unreal, creating blendshapes, and animating for the 3D animated short Yarnia.
Education
- Bloomfield College Bachelor of Arts, 3D Animation, 4.0 2017 – 2021
Other experience
- Aurora's Reverie 3D Animation Capstone Responsible for IK/FK character rigging the main character in my classmate’s animated short.
-
Beyond the Gloves 3D Animation Capstone
A 3D animated short film about a young 12-year-old boy named Hayden tries to get some sleep only to find his real-life problems following him into his dreams.
Utilized Autodesk Maya for all 3D objects and animation. Substance for main character texturing.
Licenses & Certifications
- Rigging for characters in Autodesk Maya Udemy Aug 2020 – Present See credential
- Complete Character Creation in Maya for Beginners Udemy Aug 2020 – Present See credential
Stats
0 followers, 0 following
Age: 27
Joined: October 13, 2022
Last seen: January 9, 2024
Area of Expertise
Languages
English Native or bilingual proficiency
Spanish Professional working proficiency
Location
Belleville, NJ, United States