Designer
JoelDoucet
3D Modelling - Texturing
from Low Poly to High Poly, Texturing and Rendering using Maya, Zbrush, Substance Painter and Marmoset Toolbag I can also do some 3D Modelling, Texturing, Rigging and Basic Animations.
Designer
TristianGiles
3D Artist/3D Environment Artist
use with game engines. High level of experience with: Blender Substance Suite Adobe Photoshop Marmoset Toolbag Unreal Engine Unity
Designer
Anastas Ermolina
Designer
dananaser
3d character designer / graphic designer
Retopology Xgen for grooming Marvelous designer for clothing Substance painter for texturing Marmoset toolbag for final rendering
Designer
AlvaroF
Designer
Tomcat
Freelance 3D Artist
Marvellous Designer, Topogun, Quixel Suite, Substance Painter, Substance Designer, Unreal Engines, Marmoset Toolbag, Photoshop and xNormal.
Designer
OleksandrVorobchuk
Hard Surface Designer specializing in Realistic Weapons & Sci-Fi Assets
real-world mechanics, and visual impact. My main tools include Fusion 360, Plasticity, Blender, and Marmoset Toolbag. I have experience delivering assets optimized for both first-person shooters and cinematic
Designer
DaniilS
3dCreator
I have been creating 3D models of different complexity levels and for different tasks for the past 3 years. during this time I managed to participate in the development of the game, which was successfully uploaded to itch.io, so I can...
Designer
laura_Salazar
Character Artist | 3D sculptor | Zbrush
work across the full character pipeline using ZBrush, Blender, Maya, Substance Painter, and Marmoset Toolbag, delivering clean, optimized, and animation-ready assets. Highly motivated and constantly improving
Designer
Julien Meyer
Freelance 3D Modeler