3D Model
Croatian Assault Rifle – Real‑Time Game Asset
3D asset. Created using 3ds Max and Substance Painter with a PBR workflow, then rendered in Marmoset Toolbag for high-quality real-time presentation. Optimized for seamless integration into games and interactive
Designer
JoelDoucet
3D Modelling - Texturing
from Low Poly to High Poly, Texturing and Rendering using Maya, Zbrush, Substance Painter and Marmoset Toolbag I can also do some 3D Modelling, Texturing, Rigging and Basic Animations.
Designer
TristianGiles
3D Artist/3D Environment Artist
use with game engines. High level of experience with: Blender Substance Suite Adobe Photoshop Marmoset Toolbag Unreal Engine Unity
Designer
alecdutra
3D Product Visualization Artist | 3ds Max & V-Ray
preparation, materials, UVs, lighting, rendering, animation and post-production using 3ds Max, V-Ray, Marmoset Toolbag and Adobe tools.
Designer
Mercy
3D Artist.
Designer
Anastas Ermolina
Designer
andrein1
3D Artist | Modeling, Sculpting, Texturing & Rendering
with 3D modeling, sculpting, texturing, and rendering using 3ds Max, ZBrush, Substance Painter, Marmoset Toolbag, Plasticity, and Marvelous Designer. I also use Photoshop, Illustrator, Premiere Pro, and After
Designer
AlvaroF
Designer
dananaser
3d character designer / graphic designer
Retopology Xgen for grooming Marvelous designer for clothing Substance painter for texturing Marmoset toolbag for final rendering
Designer
Tomcat
Freelance 3D Artist
Marvellous Designer, Topogun, Quixel Suite, Substance Painter, Substance Designer, Unreal Engines, Marmoset Toolbag, Photoshop and xNormal.