Hard surface and texturing artist in the game industry, with Blender, Substance Painter and Photosho
Brazil
-Hard surface modeling in general with Blender, be it building from the ground up, cleaning meshes, organizing projects, UV mapping or polygon optimization.
-Procedural texturing i...
Fantasy 3D Artist | Game-Ready Props & Weapons | Blender + SP
Khorazm,
Uzbekistan
I’m a 3D artist focused on hard surface modeling for games. I create fantasy and realistic game-ready props using Blender and Substance Painter.
Clean topology, UV mapping, and PB...
Hi!
My name is Fuad (35) from Azerbaijan. I am working as a 3d artist with more than 5 years of experience.
SPECIALIZATION
Modeling (low and High) Unwrapping, Texturing, Rigg...
I'm a 3D artist focused on creating natural and artificial environments with photorealism and procedural efficiency. Specialised in automotive and architectural visualisation, I us...
I work as a 3d freelancer as a full-time job across different sites to make a living of it.
and still, now it is going well and I have a broad knowledge about 3d that enables me to...
Hey there! I am Pedro, graduated in communications and multimedia technologies, specialized in computer graphics, and I fell in love with 3D modelling since I started to learn it....
I am passionate about pushing the boundaries of digital artistry. Proficient in Substance Painter, Megascans, and Blender, I specialize in creating photorealistic textures that enh...