Years of mechanical experience with Solidworks, AutoCAD, and many others. Just ask.
Kansas City,
MO,
United States
I am a Mechanical Design Engineer with 25+ years’ experience in multiple disciplines and multiple design software packages. I have experience in large or small intricate assembly d...
Highly dynamic Architectural Project Lead with 5+ years of experience providing detail oriented project management & professional design services. Graduating with a Master of Archi...
Design and Manufacturing Engineer proficient in SolidWorks and Fusion360.
Utah,
United States
I am a unique engineer that is highly skilled in taking an idea and turning it into a tangible product. I can design, model, machine, and test ideas. I have worked for many clients...
I have been engaged in professional 3D computer graphics since 2001.
I have always been interested in out of box design, with a broad skills
set in different mediums & techniques...
. I have completed my bachelor degree in mechanical engineering from India. It’s been a years that I am engaged in space technology sector and satellite designing for Space Solar P...
I have been 3d modelling for over 20 years, and mostly use 3ds max, and Fusion 360.
While I've only listed 2 full time positions in my experience, this is simply because the other...
I started using AutoCad in 1987 designing automotive testing equipment. I also spent time working directly in the machine shop to get a machinist perspective on the manufacturing p...
Mechanical engineer with more than 2 years of experience in the Design department in the automotive industry and now working as a full-time freelancer 3D designer.
If you are look...
Aeronautical/Mechanical engineering professional with experience in product design and development.
Jaipur,
India
Dedicated Design Engineer with excellent skills to provide highest quality components and system support. Skilled at formulating and implementing designs, testing and producing spe...
I am a 3D Environment and Prop Artist with a passion for creating immersive game worlds. I’ve developed environments using tools such as 3Ds Max, Maya, Blender, ZBrush, Photoshop,...