Fantasy 3D Artist | Game-Ready Props & Weapons | Blender + SP
Khorazm,
Uzbekistan
I’m a 3D artist focused on hard surface modeling for games. I create fantasy and realistic game-ready props using Blender and Substance Painter.
Clean topology, UV mapping, and PB...
Freelance Architectural Designer with creating and designing 3d models using tools like Revit, AutoCAD, and Blender. My strengths are in designing and creating 3d models. I have sk...
Industrial Designer with Siemens NX, Solidworks and Blender experience
Brazil
Benchmarking of similar market products;
Interview with users;
Development of product concept rounds;
Proposal rendering (3D mockup);
Manufacturing of functional prototypes (integr...
QeCAD3D is an architectural drafting and visualization agency with 25+ years of experience, 70+ employees serving numerous clients worldwide and a trusted platform among the archit...
As an experienced and detail-oriented professional in 3D modeling, I bring a strong passion for creating high-quality and accurate models for a variety of applications.
Over the y...
Civil engineering professional with Qcad, Freecad, Blender and Qgis experience
Salvador,
Brazil
I am civil engineer with experience in architectural, electrical, plumbing, swimming pool and furniture (MDF) plans, construction and buildings: industry, hospital, schools, etc. I...
I am an aerospace engineer with proficiency in multiple Cad, Cam and Cae software, with the ability to animate do joint studies and Mbse integration. I have worked for the automobi...
Native to North Dakota, I attended NDSU from 2008-2013. Enthralled with its problem solving nature, I decided to study Manufacturing Engineering in 2009, I began gathering knowledg...
Mechatronics engineering professional with Autocad, Blender , ArduinoIDE, Moho experience
Lagos,
Nigeria
I am a Mechatronics Engineer having experience in 3D CAD (SolidWorks, AutoCAD), simulation (ANSYS, MATLAB), and embedded systems (LabVIEW, Arduino). With experience in robotics, au...
professional 3d modeling on hard surfaces in Blender, SolidWork and Shapr3d.
Brazil
I've been a 3D modeler for over seven years,
work in blender and with rendering in both eevee and unreal engine
cycles, in addition to creating procedural materials.