3D Artist| Product Design/Motion Graphics| Blender
- Dallas, TX, United States
3D designer working primarily in Blender. I create visual content in different styles — from
photorealistic renders to more stylized scenes, depending on the project.
I’m comfortab...
Game Environment Artist | CG Artist | 3D Artist | Texture Artist
- Bangkok, Thailand
With a natural curiosity, mental flexibility, and creativity, I approach every project with an open mind and a determination to excel. My name is Mike, and I am a skilled 3D artist...
3D Environment & Props artist - Blender Instructor
- Paris, France
Hi ! I am Aloïs, a 3D modeler with 5 years of experience, proficient in Blender, Maya, ZBrush, and the Substance Suite. Throughout my career, I’ve collaborated with multiple studio...
3D Modeler | Hard Surface | Product & Game Assets Designer
- Portfolio: 5
- Paphos, Cyprus
I am a professional 3D modeler specializing in hard surface modeling, product visualization, and game-ready assets.
I create clean, optimized, and production-ready 3D models using...
3D modeler with Blender experience focusing on reaslitic models
- Almaty, Kazakhstan
Hello! Let's do something great together :)
My name is Andrey and I have been doing 3D modeling and product animation for over 2 years.
The principles of work:
1. Understanding
2...
3D Visualizer, Graphic Designer, Video Editor
- Portfolio: 1
- Noida, India
Creative 3D Artist & Motion Designer skilled in 3D visualization,
interior and exterior design, 3D modeling, and product animation.
Experienced in graphic design and video editin...
Mohamed B.
2.0
(1)
Expert 3D Artist | Generalist | 3D Animation | Unreal Engine
- Doha, Qatar
I’m a creative senior freelance animator, artist, 3D animator, and Motion graphic designer with a wide range of 3D and 2D skills from 3D modeling and animation, Motion graphics for...
3D Generailist
- Kuala Lumpur, Malaysia
Junior 3D Generalist | Game-ready assets, Hard surface, PBR Texturing
- Sofia, Italy
I’m a Junior 3D Generalist focused on creating clean, game-ready assets for games and real-time projects.
I work with the full 3D pipeline: hard surface modeling, clean topology,...