I am a hard‑surface and environment artist specializing in military vehicles, modular environment systems, and real‑time pipelines. With over 1,000 completed 3D models and multiple...
Hi everyone! hope you are doing fine.
Allow me to introduce myself. My name is Omar, but you can call me Guntech. I am a 3d modeler using blender since about 2016. I do hard surfac...
Creative Professional with experience using Zbrush, Substance, Blender, 3ds Max, Maya and Mudbox
Decorah,
IA,
United States
College student majoring in Visual Communications
Worked on collaborative projects developing video games
Created, painted, and animated characters, environment and items for use i...
3D artist (HardSurface / Product Renderist) with experience in Blender, Substance Painter, Unity, Un
Valencia,
Spain
I am a person who seeks to learn as much as possible in order to improve the quality of my props and scenery
Hard skills:
Creation of 3D environments and props in Maya, 3dsMax and...
I come from an industrial design background, which is where I fell in love with form, materials, and how things are built. That naturally pushed me toward 3D modeling, rendering, a...
Hello,
My Name is Rodolphe, I am 28 years old.
I am a graphic designer passionate about my job, I mainly work on Blender, Substance and Adobe suite.
I worked for the fields of Eve...
Hello everyone, i am Coşkun. I am specialized in character modelling. I can turn 2d concepts into 3d models.
Softwares ı am experienced with:
-Blender
-Zbrush
-Substance 3D Pai...
I am an industrial designer focused on 3D design of all kinds.
I use a wide variety of 3D design software as well as mastering different modeling techniques such as Class A, SubD,...
The main directions are 3D modeling (mainly SDS Mid/High Poly), texturing, visualization, editing of finished works. Experience in 3ds Max, ZBrush, Blender, Substance Painter, PS,...