3D modeling artist with experience in 3Ds Max, Blender, AutoCAD and Substance Painter.
Belgrade,
Serbia
I create 3D models in Blender, such as, hard surface, high and low poly models and sculpts. Although I know programs such as 3Ds Max and AutoCAD, I prefer to work in Blender.
3D artist (HardSurface / Product Renderist) with experience in Blender, Substance Painter, Unity, Un
Valencia,
Spain
I am a person who seeks to learn as much as possible in order to improve the quality of my props and scenery
Hard skills:
Creation of 3D environments and props in Maya, 3dsMax and...
I am a 3D artist specializing in stylized low-poly models for games and interactive media. Skilled in 3D modeling, sculpting, texturing, and rendering, I create clean, optimized as...
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3D Artist, Hard Surface Modeling and Procedural PBR texturing artist.
I'm a highly detail-focused 3D artist with experience in high-poly modeling and realistic rendering for CGI an...
With four years of professional experience in the 3D industry, I specialize in 3D modeling, sculpting, texturing, rendering, and related areas. Available for new projects and colla...
The main directions are 3D modeling (mainly SDS Mid/High Poly), texturing, visualization, editing of finished works. Experience in 3ds Max, ZBrush, Blender, Substance Painter, PS,...