Mesh Repair Designers
Hard surface and texturing artist in the game industry, with Blender, Substance Painter and Photosho
- Brazil
-Hard surface modeling in general with Blender, be it building from the ground up, cleaning meshes, organizing projects, UV mapping or polygon optimization.
-Procedural texturing i...
3D Artist | CAD Cleanup, Retopology & Mesh Optimization Specialist
- Portfolio: 2
- San Pablo, Philippines
Hi, I’m Carlo — a 3D artist with 10+ years of experience in game development, product visualization, and 3D asset creation. I specialize in cleaning, optimizing, and retopologizing...