3D artist (HardSurface / Product Renderist) with experience in Blender, Substance Painter, Unity, Un
Valencia,
Spain
I am a person who seeks to learn as much as possible in order to improve the quality of my props and scenery
Hard skills:
Creation of 3D environments and props in Maya, 3dsMax and...
3D modeling, texturing, and rendering professional experience
Los Angeles,
CA,
United States
I am a 3D Environment and Prop Artist with skills in various programs including Maya, ZBrush, Substance Painter, AfterEffects, Photoshop, Unreal Engine, and Fusion 360. Though my m...
I am a 3d furniture modeler and texturing artist for Cg and AR
Pune,
India
I working in this field from last 8 years and i gave many outstanding performances for clients with his work
recently i am a full time freelancer and working with some reputed co...
Hello,
My Name is Rodolphe, I am 28 years old.
I am a graphic designer passionate about my job, I mainly work on Blender, Substance and Adobe suite.
I worked for the fields of Eve...
I am a passionate and motivated 3D Generalist who thrives in the process of creative projects. I am educated, with my Masters in 3D Animation, thus enabling me with the skillset I...
Artist by choice and passion! I'm a 3D generalist and freelancer for a few years, Specialist in 3D simulations...
I can make your specific ecosystem or project
The main directions are 3D modeling (mainly SDS Mid/High Poly), texturing, visualization, editing of finished works. Experience in 3ds Max, ZBrush, Blender, Substance Painter, PS,...
Hi, I’m Carlo — a 3D artist with 10+ years of experience in game development, product visualization, and 3D asset creation. I specialize in cleaning, optimizing, and retopologizing...
Hello! My name is Rohit Dhaduk. I am a passionate and dedicated professional with more than 8 years of experience in Autodesk 3ds Max, Autodesk Maya, V-Ray, Corona Render, Adobe Ph...
3D Environment & Props artist - Blender Instructor
Paris,
France
Hi ! I am Aloïs, a 3D modeler with 5 years of experience, proficient in Blender, Maya, ZBrush, and the Substance Suite. Throughout my career, I’ve collaborated with multiple studio...