Global rank:
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Skill pts: 0

About

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Experience

  • Mechanical Engineer International Game Technologies (IGT) · Full-time Jun 2004 – Jan 2020 15 yrs 7 mos Reno, NV, United States Designed and developed Electronic Gaming Machine hardware for use in the Casino and Lottery industries. EGMs incorporate various manufacturing processes such as (but not limited to) sheet metal, die cast, vacuum forming, machining, and injection molding. Also managed the specification and quality policy for the conversion of thermal paper into tickets used in EGM payout systems.
  • Apprentice Trainee MTG Inc · Part-time Sep 1999 – Aug 2002 2 yrs 11 mos Carson City, NV, United States Cleaned, maintained, and supported shop equipment and facility. Loaded, unloaded, and quality inspected parts on CNC mills and lathes. Assisted machine operators with finishing of parts. Operated manual lathes, mills, center-less grinders, and surface grinders. Assembled precision metrology devices in clean room type environment.

Education

  • University of Nevada, Reno BS in Mechanical Engineering, Machine Design, 3.5 2001 – 2006 Activities and Societies: ASME

Other experience

  • Medical Research I spent 3 years researching the effects of blood clots in human limbs as a personal interest. This was a segue into hopefully one day working in the DVT detection device field.
  • V-Twin Motor Development Have designed, fabricated, and tested prototype parts for V-Twin motorcycle engines. This has been a personal passion of mine for over 10 years.

Licenses & Certifications

  • Washington State Gaming License Washington State Gaming Commission Jan 2010 – Present See credential
  • Nevada Gaming License Nevada Gaming Commission Jan 2010 – Present See credential