Steve K.
3dsMAX artist / animator with Unreal and Unity experience
Global rank:
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Skill pts: 11
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About
Good day! I have extensive knowledge of 3dsMAX, CAD, and Adobe. My strength is building hard-edge objects & baking them down to low-poly game-engine-ready props. I have been building 3D simulations for the last 20 years, leading training simulations for the U.S Army including C-RAM, MLRS, and F-35.
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Experience
- 3d Technical Artist Huntington Ingalls Industries · Full-time Jul 2024 – Mar 2026 1 yrs 8 mos Orlando, FL, United States Creating, texturing, and animating low-poly geometry props for the U.S. Navy. References were scan-data, photographs, CAD, and line drawings.
- Senior Lead Designer DiSTI · Full-time Nov 2011 – Jul 2024 12 yrs 8 mos Orlando, FL, United States Led multiple art teams for various 3d immersive training projects for Military, Medical, and Automotive Industries. Customers included the U.S. Army, Siemens Energy, Jaguar, and Subaru.
Education
- University of Central Florida B.A., English 1987 – 1993
Stats
1 follower, 0 following
Joined: April 2, 2026
Last seen: May 15, 2026
Area of Expertise
3D Modeling
3D Animation Services
3D Flythroughs
3D Rendering Services
3D Design Services
3D Rigging Design
2D to 3D Conversion Services
Mechanical 3D Rendering
Blender 3D Modeling Services
3D Furniture Modeling Services
3D Architectural Modeling
3D Models of Machine Parts
3D Logo Design
3ds Max Modeling Services
3D Product Animation
3D Character Animation
3D CAD Translation Services
3D Product Modeling
Photorealistic Rendering
UV Mapping & Unwrapping Services
Languages
English Native or bilingual proficiency
Location
Orlando, FL, United States