Abuki P.
3D Artist and Designer specializing in Blender, 3D modeling, visualization, game-ready assets, and U
Global rank:
13,791
/
146,079
Skill pts: 5
Want help from a designer like Abukip?
About
I’m a 3D Artist and Visual Designer specializing in Blender, 3D modeling, architectural visualization, game-ready assets, product visualization, and Unreal Engine workflows.
I create clean, detailed 3D models for animation, games, film, visualization, and digital production. My work focuses on strong modeling fundamentals, efficient topology, realistic materials, UV-ready assets, modular design, and organized files that are easy to integrate into larger production pipelines.
Through One Creative Entertainment, I work on projects ranging from environment and prop modeling to character assets, cinematic scenes, and custom 3D design solutions. I approach every project with a balance of creativity, technical precision, and practical production requirements.
I’m available for custom 3D modeling, asset creation, visualization, Blender projects, Unreal Engine-ready assets, and ongoing creative production work.
... more »
« less
I create clean, detailed 3D models for animation, games, film, visualization, and digital production. My work focuses on strong modeling fundamentals, efficient topology, realistic materials, UV-ready assets, modular design, and organized files that are easy to integrate into larger production pipelines.
Through One Creative Entertainment, I work on projects ranging from environment and prop modeling to character assets, cinematic scenes, and custom 3D design solutions. I approach every project with a balance of creativity, technical precision, and practical production requirements.
I’m available for custom 3D modeling, asset creation, visualization, Blender projects, Unreal Engine-ready assets, and ongoing creative production work.
Experience
-
Founder and 3D Artist at One Creative Entertainment
One Creative Entertainment · Self-employed
Apr 2018 –
Present
8 yrs 5 mos
Yonkers, NY, United States
Founder and 3D Artist at One Creative Entertainment, with hands-on experience creating 3D models, environments, props, product visualizations, architectural assets, and game-ready content.
Experienced with Blender for modeling, UV preparation, materials, modular asset creation, optimization, and export workflows. I also work with Unreal Engine to prepare assets for real-time environments, cinematics, animation, and interactive projects.
My project experience includes:
3D modeling and asset creation
Hard-surface and environment modeling
Architectural visualization
Product visualization
Game-ready and Unreal Engine-ready assets
UV mapping and material preparation
Modular building and environment systems
Character and clothing asset development
Scene composition and cinematic visualization
Blender-to-Unreal Engine production workflows
I focus on delivering organized, production-ready assets that balance visual quality, clean geometry, and practical performance requirements.
Education
- Udemy Certificate Of Completion, Blender 3D Modeling, 3D Design & Visualization, N/A 2018 – 2018 Activities and Societies: Independent 3D Design Training, Blender Projects, Digital Art & Visualization Completed professional online training and certification through Udemy focused on Blender, 3D modeling, digital design, visualization, and production workflows. Training included hands-on modeling projects, materials, texturing, UV mapping, lighting, rendering, and techniques for creating production-ready 3D assets. Continued independent study includes Blender and Unreal Engine workflows for game assets, environments, architectural visualization, and cinematic production.
Other experience
-
3D Modeling, Visualization & Digital Production Experience
Description:
Experienced 3D Artist and Visual Designer creating custom 3D models, environments, architectural assets, props, product visualizations, character assets, clothing, and game-ready content. I work on projects for animation, film, real-time visualization, Unreal Engine environments, and digital production.
My workflow includes modeling, clean topology, UV mapping, materials, texturing, lighting, rendering, modular asset creation, optimization, scene preparation, and export for real-time applications.
Software & Tools: Blender, Unreal Engine 5, Character Creator 4, iClone 8, Reallusion Live Link, Python for Blender automation, MeshMedic, and additional Blender production add-ons.
I can create assets from reference images, concept art, sketches, or project specifications and prepare them for rendering, animation, visualization, or Unreal Engine production.
Licenses & Certifications
- Blender Beginner Workflow For Cinematic Art, 2 Udemy Apr 2026 – Present See credential
- Blender 3D Animation Certificate Udemy Oct 2025 – Present See credential
Stats
0 followers, 0 following
Joined: January 5, 2026
Last seen: August 18, 2026
Area of Expertise
Electrical Engineering
3D Modeling
3D Animation Services
Electrical Drafting
Concept Design
2D to 3D Conversion Services
Blender 3D Modeling Services
3D Logo Design
2D CAD Drafting Services
3D Character Animation
2D CAD Design Services
3D Character Modeling Services
3D Product Demo
2D to 3D Modeling
Electrical Schematic Drawing Services
Electrical 2D Drafting Services
Electrical Instrumentation Services
Electrical Circuit Design Services
Metaverse Gaming Design
3D NFT Artists & Designers
Languages
English Native or bilingual proficiency
Location
Yonkers, NY, United States