Hire freelance Rendering designers near South Jordan, UT
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I am an architectural draftsman and renderer with over 8 years of experience in the industry. I hold a Bachelor’s degree in Architecture and specialize in translating complex architectural concepts in...
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I am an architectural draftsman and renderer with over 8 years of experience in the industry. I hold a Bachelor’s degree in Architecture and specialize in translating complex architectural concepts into detailed drawings and stunning hyperrealistic visual renderings.
My expertise includes advanced proficiency in AutoCAD, Revit, SketchUp, and 3ds Max, complemented by adept use of Corona Renderer for high-quality 3D visualizations.
I am an architectural draftsman and renderer with over 8 years of experience in the industry. I hold a Bachelor’s degree in Architecture and specialize in translating complex architectural concepts in...
Read more
I am an architectural draftsman and renderer with over 8 years of experience in the industry. I hold a Bachelor’s degree in Architecture and specialize in translating complex architectural concepts into detailed drawings and stunning hyperrealistic visual renderings.
My expertise includes advanced proficiency in AutoCAD, Revit, SketchUp, and 3ds Max, complemented by adept use of Corona Renderer for high-quality 3D visualizations.
I am a 3D modeler/sculptor, trained in both traditional and digital mediums, and have received my BFA and MFA within the media of sculpture. My expertise is in digital organic sculpture, specifically...
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I am a 3D modeler/sculptor, trained in both traditional and digital mediums, and have received my BFA and MFA within the media of sculpture. My expertise is in digital organic sculpture, specifically anatomical/figurative, but I have thorough experience in hard surface modeling. I also have experience in integrating digital 3D work into virtual/augmented reality (VR/AR) applications and it's physical possibilities through 3D printing. My skills include:
Digital:
-Sculpting/Modeling (Zbrush and Maya)
-UV mapping (Maya)
-Texturing and 3D painting (Substance Painter)
-Game engine integration (Unity and Unreal)
-Rigging (Maya)
-Animation (Maya)
-Virtual and Augmented Reality (Unity)
Physical:
-FDM, SLA and DLP 3D printing
-3D print post processing
-Clay sculpting
-Mold making
-Casting
-Foundry processes (wax/metal chasing, patina, lost wax casting)