I offer 3D model optimization & retopology for games, AR/VR, and real-time applications

CLYR
Request a service

Simple Model Optimization
Cleanup and optimization for low-complexity 3D models. Ideal for single-piece assets or simple props requiring polygon reduction, smoothing, and clean topology for real-time use.

2 delivery

1 revisions

Medium Model Optimization
Full optimization and clean retopology for medium-complexity models with multiple parts. Suitable for game assets, characters, or props requiring balanced performance and visual quality.

4 delivery

2 revisions

Complex Model Retopology
Deep cleanup and retopology for large, detailed, or complex 3D/CAD models. Ideal for characters, scanned models, or assets targeting mobile, VR, or lower-end devices.

7 delivery

3 revisions


Add-ons:

Additional revisions (each)

$30

custom work
Request customized services

If this service doesn’t quite match your needs, reach out for a custom quote. Discuss pricing and deadlines to design a project just for you.

About this service

I provide professional 3D model optimization and retopology services to prepare assets for games, AR/VR, real-time engines, and lower-end devices—without sacrificing visual quality.

With over 10 years of experience in the game and 3D industry, I’ve worked on assets for mobile games, PC/console titles, VR projects, and real-time visualization. I understand how to balance performance, clean topology, and visual fidelity.

This service is ideal for:
• Game-ready assets
• Mobile and low-end device optimization
• AR/VR applications
• Real-time engines (Unreal / Unity)

What I can do:
• Polygon reduction while preserving shape
• Clean quad-based retopology
• UV cleanup and re-layout
• Texture optimization (resolution & packing)
• Export-ready assets (.FBX, .GLB, .OBJ, etc.)

Each project is evaluated individually to ensure the best balance between performance and visual quality.
I provide professional 3D model optimization and retopology services to prepare assets for games, AR/VR, real-time engines, and lower-end devices—without sacrificing visual quality.

With over 10 years of experience in the game and 3D industry, I’ve worked on assets for mobile games, PC/console titles, VR projects, and real-time visualization. I understand how to balance performance, clean topology, and visual fidelity.

This service is ideal for:
• Game-ready assets
• Mobile and low-end device optimization
• AR/VR applications
• Real-time engines (Unreal / Unity)

What I can do:
• Polygon reduction while preserving shape
• Clean quad-based retopology
• UV cleanup and re-layout
• Texture optimization (resolution & packing)
• Export-ready assets (.FBX, .GLB, .OBJ, etc.)

Each project is evaluated individually to ensure the best balance between performance and visual quality.
I provide professional 3D model optimization and retopology services to prepare assets for games, AR/VR, real-time engines, and lower-end devices—without sacrificing visual quality.

With over 10 years of experience in the game and 3D industry, I’ve worked on assets for mobile games, PC/console titles, VR projects, and real-time visualization. I understand how to balance performance, clean topolog... read more
I provide professional 3D model optimization and retopology services to prepare assets for games, AR/VR, real-time engines, and lower-end devices—without sacrificing visual quality.

With over 10 years of experience in the game and 3D industry, I’ve worked on assets for mobile games, PC/console titles, VR projects, and real-time visualization. I understand how to balance performance, clean topology, and visual fidelity.

This service is ideal for:
• Game-ready assets
• Mobile and low-end device optimization
• AR/VR applications
• Real-time engines (Unreal / Unity)

What I can do:
• Polygon reduction while preserving shape
• Clean quad-based retopology
• UV cleanup and re-layout
• Texture optimization (resolution & packing)
• Export-ready assets (.FBX, .GLB, .OBJ, etc.)

Each project is evaluated individually to ensure the best balance between performance and visual quality. read less

Service offer categories

3D Modeling UV Mapping & Unwrapping Services CAD Conversion Services

Software & skills

3D File Optimization 3D Model Optimization 3D Modeling for AR/VR 3D Retopology Game Asset Modeling Low Poly Modeling OBJ, FBX, STL, STEP STL and STEP file conversion UV Mapping / Unwrapping +6 more

This service includes

Service tiers Simple $80 Standard $180 Advanced $350
Summary Simple Model Optimization Medium Model Optimization Complex Model Retopology
Details Cleanup and optimization for low-complexity 3D models. Ideal for single-piece assets or simple props requiring polygon reduction, smoothing, and clean topology for real-time use. Full optimization and clean retopology for medium-complexity models with multiple parts. Suitable for game assets, characters, or props requiring balanced performance and visual quality. Deep cleanup and retopology for large, detailed, or complex 3D/CAD models. Ideal for characters, scanned models, or assets targeting mobile, VR, or lower-end devices.
Delivery time 2 days 4 days 7 days
Number of revisions 1 2 3

Optional add-ons

UV Mapping – Simple ( +1 day)

$30.00

UV Mapping – Medium ( +2 days)

$60.00

UV Mapping – Complex ( +3 days)

$120.00

Game Engine Export ( +1 day)

$30.00

Rush Delivery (Optional) ( +1 day)

$50.00

CLYR
San Pablo, Zamboanga del Sur, Philippines – 3:24 a.m. local time

Member since
November 2025
Languages
English
Avg. response time
1 hour

3D Artist | CAD Cleanup, Retopology & Mesh Optimization Specialist

Hi, I’m Carlo — a 3D artist with 10+ years of experience in game development, product visualization, and 3D asset creation. I specialize in cleaning, optimizing, and retopologizing heavy CAD and 3D models so they become lightweight, accurate, and production-ready.

I work with engineering and design files including CAD, Revit, STEP, IGES, SolidWorks, SketchUp, OBJ, FBX, and STL.

What I can do for... read more

Questions and answers

I accept most formats such as FBX, OBJ, GLB/GLTF, ZTL, and others. You can share reference files if available.

Yes. My goal is to reduce polygons while keeping the original silhouette and details as much as possible.

Do you provide game-engine–ready assets?

Absolutely. I regularly optimize assets specifically for mobile, VR, and low-spec hardware.

Pricing depends on model complexity, current polygon count, and target platform. I provide fair, clear quotes after reviewing the asset.
Request a service

Simple Model Optimization
Cleanup and optimization for low-complexity 3D models. Ideal for single-piece assets or simple props requiring polygon reduction, smoothing, and clean topology for real-time use.

2 delivery

1 revisions

Medium Model Optimization
Full optimization and clean retopology for medium-complexity models with multiple parts. Suitable for game assets, characters, or props requiring balanced performance and visual quality.

4 delivery

2 revisions

Complex Model Retopology
Deep cleanup and retopology for large, detailed, or complex 3D/CAD models. Ideal for characters, scanned models, or assets targeting mobile, VR, or lower-end devices.

7 delivery

3 revisions


Add-ons:

Additional revisions (each)

$30

custom work
Request customized services

If this service doesn’t quite match your needs, reach out for a custom quote. Discuss pricing and deadlines to design a project just for you.

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