About this service
I provide professional 3D model optimization and retopology services to prepare assets for games, AR/VR, real-time engines, and lower-end devices—without sacrificing visual quality.
With over 10 years of experience in the game and 3D industry, I’ve worked on assets for mobile games, PC/console titles, VR projects, and real-time visualization. I understand how to balance performance, clean topology, and visual fidelity.
This service is ideal for:
• Game-ready assets
• Mobile and low-end device optimization
• AR/VR applications
• Real-time engines (Unreal / Unity)
What I can do:
• Polygon reduction while preserving shape
• Clean quad-based retopology
• UV cleanup and re-layout
• Texture optimization (resolution & packing)
• Export-ready assets (.FBX, .GLB, .OBJ, etc.)
Each project is evaluated individually to ensure the best balance between performance and visual quality.
I provide professional 3D model optimization and retopology services to prepare assets for games, AR/VR, real-time engines, and lower-end devices—without sacrificing visual quality.
With over 10 years of experience in the game and 3D industry, I’ve worked on assets for mobile games, PC/console titles, VR projects, and real-time visualization. I understand how to balance performance, clean topology, and visual fidelity.
This service is ideal for:
• Game-ready assets
• Mobile and low-end device optimization
• AR/VR applications
• Real-time engines (Unreal / Unity)
What I can do:
• Polygon reduction while preserving shape
• Clean quad-based retopology
• UV cleanup and re-layout
• Texture optimization (resolution & packing)
• Export-ready assets (.FBX, .GLB, .OBJ, etc.)
Each project is evaluated individually to ensure the best balance between performance and visual quality.
I provide professional 3D model optimization and retopology services to prepare assets for games, AR/VR, real-time engines, and lower-end devices—without sacrificing visual quality.
With over 10 years of experience in the game and 3D industry, I’ve worked on assets for mobile games, PC/console titles, VR projects, and real-time visualization. I understand how to balance performance, clean topolog...
read more
I provide professional 3D model optimization and retopology services to prepare assets for games, AR/VR, real-time engines, and lower-end devices—without sacrificing visual quality.
With over 10 years of experience in the game and 3D industry, I’ve worked on assets for mobile games, PC/console titles, VR projects, and real-time visualization. I understand how to balance performance, clean topology, and visual fidelity.
This service is ideal for:
• Game-ready assets
• Mobile and low-end device optimization
• AR/VR applications
• Real-time engines (Unreal / Unity)
What I can do:
• Polygon reduction while preserving shape
• Clean quad-based retopology
• UV cleanup and re-layout
• Texture optimization (resolution & packing)
• Export-ready assets (.FBX, .GLB, .OBJ, etc.)
Each project is evaluated individually to ensure the best balance between performance and visual quality.
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