Designer
PolygonParrot
Professional 3D Artist & Animator
Designer
lawrancel
Experienced 3D Modeler and Sculptor. Freelance 3D Modeler, Graphic Designer, Video Editor business o
A motivated and detail-oriented professional with experience in 3D animation, visual effects, and digital design. Ever since I was 5 years old, I have dedicated my time and effort to modelling and drawing
Designer
shivamm_98
3D Artist
Professional 3D Artist and Visualizer with a work experience of 3 years,with various software knowledge such as 3ds max, Maya, Zbrush, Marmoset Toolbag, Blender, Adobe Substance Painter and Adobe Photoshop
Designer
piyushb2
3d modelling texturing artist
I love to create 3d model stuff. I'm very passionate about my work.I do all type of 3d modelling stuff.
Designer
felipeg
Junior 3D Artist with Autodesk and Substance experience
Hello there! I'm a dedicated and well-organized digital arts engineer, recently graduated, focused on realistic style environment for games and higher poly count projects such as animation and films. I've worked leading several projects...
Designer
herman_b
3D Modeler | Hard Surface | Product & Game Assets Designer
professional 3D modeler specializing in hard surface modeling, product visualization, and game-ready assets. I create clean, optimized, and production-ready 3D models using 3ds Max and Substance Painter. My focus
Designer
joshual9765
HI. I am 3D Artist with over 7 years of experience in Game, Architecture,3D Printing, Modeling for e-commerce. I am good at Zbrush, Maya, Max, Substance painter and Photoshop.
Designer
arinai
3D Artist| Product Design/Motion Graphics| Blender
3D designer working primarily in Blender. I create visual content in different styles — from photorealistic renders to more stylized scenes, depending on the project. I’m comfortable handling projects
Designer
mahendran_D
3D Artist
Working as 3D artist for a gaming company. have 5 years hands on 3D packages, like Autodesk Maya, Substance Painter, Blender, etc.
Designer
JoelDoucet
3D Modelling - Texturing
from Low Poly to High Poly, Texturing and Rendering using Maya, Zbrush, Substance Painter and Marmoset Toolbag I can also do some 3D Modelling, Texturing, Rigging and Basic Animations.