Designer
felipeg
Junior 3D Artist with Autodesk and Substance experience
Hello there! I'm a dedicated and well-organized digital arts engineer, recently graduated, focused on realistic style environment for games and higher poly count projects such as animation and films. I've worked leading several projects...
Designer
herman_b
3D Modeler | Hard Surface | Product & Game Assets Designer
professional 3D modeler specializing in hard surface modeling, product visualization, and game-ready assets. I create clean, optimized, and production-ready 3D models using 3ds Max and Substance Painter. My focus
Designer
joshual9765
HI. I am 3D Artist with over 7 years of experience in Game, Architecture,3D Printing, Modeling for e-commerce. I am good at Zbrush, Maya, Max, Substance painter and Photoshop.
Designer
mahendran_D
3D Artist
Working as 3D artist for a gaming company. have 5 years hands on 3D packages, like Autodesk Maya, Substance Painter, Blender, etc.
Designer
JoelDoucet
3D Modelling - Texturing
from Low Poly to High Poly, Texturing and Rendering using Maya, Zbrush, Substance Painter and Marmoset Toolbag I can also do some 3D Modelling, Texturing, Rigging and Basic Animations.
Designer
maxz
3d modelling, texturing, sculpting, design
I am a 3D modeler experienced in creating game-ready models, 3D printing models, and texturing. My strengths include detailed modeling, high-quality texturing, and optimizing models for games. I'm interested
Designer
deepakn4
3d hardsurface artist
Designer
jakim
3D Environment and Foliage Artist
Hello, my name is Jaki Maj, and I am a 3D Environment and Foliage Artist. My software experience includes proficiency in Maya, Substance Painter, ZBrush, Photoshop and Unreal Engine(4 and 5). My strongest
Designer
Austin Richey
Adobe Photoshop, Digital Painting & 3ds Max Specialist
Designer
theoretisch