Designer
migueldb10
Video game Designer
Video Game Designer Level Game Designer Skills -3D object modeling -Unity and Unreal Engine 5 game engines -Fast and reliable work -Creativity
Designer
CLYR
3D Artist | CAD Cleanup, Retopology & Mesh Optimization Specialist
Blender, Maya, 3ds Max, etc.) • 3D print preparation (clean STL, watertight, manifold models) • UV unwrapping (simple to complex) • File conversion across multiple formats • Organized naming, pivots & grouping
Designer
Leoanrdo
I'm Leonard Montaldo, I'm specializing in 3D modeling, in particular zbrush sculpting, but I also have excellent rendering and texturing skills.
Designer
sam9
3d artist
I am a 3d artist wand with more than 3 years of experience. I can model texture render and animate your models at high quality
Designer
Strannyy3D
Fantasy 3D Artist | Game-Ready Props & Weapons | Blender + SP
I’m a 3D artist focused on hard surface modeling for games. I create fantasy and realistic game-ready props using Blender and Substance Painter. Clean topology, UV mapping, and PBR texturing are at the core of my workflow. Open to...
Designer
Afentiev_Sergey
junior 3D weapon artist
I'm russian self-taught 3D weapon artist, hardworking and trainee, can make a lowpoly models of different weapons with baking, UV mapping and texturing them
Designer
rangarajur
Photogrammetry / Lidar / UAV /Laser Scanning
Having 20+ years of experience with Photogrammetry, Lidar, Drone processing & Laser Scanning services.
Designer
Abde_rrahman
Game Envairoment & Game Assets
1. Environment Design: Create captivating landscapes, cities, interiors, and other settings that enhance the game's atmosphere. Pay attention to composition, lighting, color theory, and mood to convey the desired emotions to players 2....
Designer
GDK_3DSTUDIOS
mechanical modeling 3D printable models (miniatures, props, collectibles) PBR texturing and UV unwrapping Retopology & optimization Rendering for marketing or presentation What You Can Expect From Me Clean
Designer
GerardBelmar
3D artist (HardSurface / Product Renderist) with experience in Blender, Substance Painter, Unity, Un
I am a person who seeks to learn as much as possible in order to improve the quality of my props and scenery Hard skills: Creation of 3D environments and props in Maya, 3dsMax and Blender. Modeling, geometric optimization, UV's...