Designer
iZang3tsu
Mechanical Engineer and 3d generalist
experience with 3dsmax, solidworks, autocad, blender, illustrator, photoshop, UE4, Unity 3d, both substance painter and designer i hope i get the chance to show my skills as well as sharpen and improve them.
2D to 3D Modeling
3D Architectural Modeling
3D Artist
3D Character Modeling Services
3D Design
3D Floor Plan Design
3D Logo Design
3D Modeling
3ds Max
AutoCAD
Blender
Blender 3D Modeling Services
CAD Design
Design Engineering Services
Engineering Design
Logo Design
Mechanical Design
Mechanical Drawing Services
Mechanical Engineer
Mechanical Engineering
SolidWorks
SolidWorks Engineering Services
Substance Designer
Substance Painter
Unity 3D
Unreal Engine
V-Ray
Video Game Design
Designer
namikt
3D Artist (Specialized in: 3D Character Modelling & Texturing)
and asset optimization, ensuring clean topology and efficient workflows suitable for engines like Unreal Engine. With a degree in Game Art & 3D Animation and hands-on experience across the full game art
2D & 3D Animation
2D & 3D Mechanical Design
2D & 3D Modeling
2D & 3D Rendering
2D CAD Design Services
2D Game Covers
2D to 3D Conversion Services
3D Animation
3D Animation Services
3D Character Animation
3D Character Modeling Services
3D High-Rise Rendering
3D Modeling
3D Product Modeling
3D Product Rendering and Design
3D Rendering Services
3D Rigging Design
3D Sculpting Design
3D Solid Modeling
3D Solidworks
3ds Max
3ds Max Modeling Services
Adobe Substance 3D Painter
Assembly Modeling Services
AutoCAD Design Services
Autodesk Autocad
Autodesk Fusion 360
Autodesk Inventor
Autodesk Maya
CAD Design
Digital Sculpting
Game Asset Modeling
Hard Surface Modeling
Manufacturing Drawings
Maya 3D Modeling Services
Mechanical CAD Design
Mechanical Design Services
Motion Design
PBR Texturing
Pixologic ZBrush
Sculpting
Unreal Engine
Unreal Engine 5
UV Mapping & Unwrapping Services
ZBrush
Designer
AndreOrla
3D Character Artist
including years of working as a Freelancer My range of Softwares are Blender, Substance Painter, ZBrush, Unity, Photoshop, Unreal Engine, Godot and 3ds Max/Maya Feel free to message me when needing help in
2D to 3D Modeling
3D Animation Services
3D Character Animation
3D Character Modeling
3D Character Modeling Services
3D Character Rigging
3D Character Sculpting
3d game assets
3D Game Modeling
3D Modeling
3D Printing Design
3D Product Animation
3D Product Modeling
3D Rendering Services
3D Rigging Design
3D Sculpting Design
3D Solid Modeling
3ds Max
Blender
Blender 3D
Blender 3D Modeling Services
CAD Design
CURA
Photorealistic Rendering
Real-Time Ray Tracing (RTX)
Rigging
Substance Painter
Substance Painting
Unity
Unity 3D
Unreal Engine
UV Mapping & Unwrapping Services
ZBrush
Designer
Souhayl Ben Ali
Hello! I'm Souhayl Ben Ali, I'm a 3D artist, I do Modeling/Sculpting/Texturing and shading of Characters&Assets for Animations, Games, Cinematics and 3D Printing. portfolio: ▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒...
3D Artist
3D Modeling
Arnold Renderer Software
Autodesk Maya
CAD Design
Foundry Mari
Lighting Calculations
Marvelous Designer
Sculpting
Substance Painter
Unreal Engine
ZBrush
Designer
lawrancel
Experienced 3D Modeler and Sculptor. Freelance 3D Modeler, Graphic Designer, Video Editor business o
of skills in different industry-standard tools such as Autodesk Maya, ZBrush, Substance Painter, Marvelous designer and Unreal Engine. I bring strong attention to detail, creative problem-solving, and a
2D & 3D Animation
2D to 3D Modeling
3D Animation
3D CAD Modeling
3D Character Modeling
3D Character Modeling Services
3D High-Rise Rendering
3D Modeling
3D Product Animation
3D Product Demo
3D Product Modeling
3D Product Rendering and Design
3D Rendering Services
3D Sculpting Design
3D Solid Modeling
3ds Max
Adobe Acrobat Pro
adobe after effect
Adobe Dreamweaver
Adobe Illustrator
Adobe Photoshop
Adobe Premiere Pro
Adobe Substance 3D Painter
Autodesk Alias
Autodesk Maya
CAD Design
Cakewalk by BandLab
Character illustrations
Fashion Illustration
Hard Surface Modeling
HDR Rendering Design
Illustration & Sketching
Luxion KeyShot
Marvelous Designer
Maya 3D Modeling Services
Microsoft Excel
Microsoft Outlook
Microsoft PowerPoint
Microsoft Word
Packaging Design
Pattern drafting
PBR Texturing
Photorealistic Rendering
Pixologic ZBrush
Real time rendering
Real-Time Ray Tracing (RTX)
Softimage
SolidWorks
Texturing & UV Mapping
Toys & Games Design
Unreal Engine
Unreal Engine 5
UV Mapping & Unwrapping Services
ZBrush
Designer
danahansen07
Digital Sculptor professional with Zbrush and Maya experience
-Sculpting/Modeling (Zbrush and Maya) -UV mapping (Maya) -Texturing and 3D painting (Substance Painter) -Game engine integration (Unity and Unreal) -Rigging (Maya) -Animation (Maya) -Virtual and Augmented Reality (Unity)
3D Animation
3D Modeler
3D Modeling
3D Organic Sculpting
3D Rendering
3D Sculpting
3D Texturing
Adobe Illustrator
Adobe Photoshop
Autodesk Maya
Blender
CAD Design
Casting
Digital Sculpting
Hard Surface Modeling
Luxion KeyShot
Marmoset Toolbag
Rendering
Rigging
Sculpting
Substance Painter
Surface Modeling
ZBrush
Designer
donia
3D Generalist , specialized in hard surface modeling with blender
fuel my creativity.I specialize in Blender but love exploring other tools like Unreal Engine, Twinmotion, Adobe Substance Painter, Magic Q, and the Adobe suite (Illustrator, Photoshop, Premiere). I thrive
2D to 3D Modeling
3D 360 Degree Panorama
3D Commercial Rendering
3D Design
3D Design Services
3D Exterior Rendering
3D Interior Visualization
3D Logo Design
3D Modeling
3D Modeling
3D Models of Machine Parts
3D Presentation Design
3D Printing Design
3D Product Animation
3D Product Modeling
3D Rendering
3D Rendering Services
3D Rigging Design
3D Visualization
3D Visualization Services
3D Visualizer Services
Adobe Illustrator
Adobe Photoshop
Adobe Substance 3D Painter
Blender
Blender 3D Modeling Services
CAD Design
Graphic Design
Hard Surface Modeling
Photorealistic Rendering
Real-Time Ray Tracing (RTX)
Surface Modeling
Twinmotion
Unreal Engine
Unreal Engine 5
Designer
Zambroni
3D Artist
attention to detail, and consistency with artistic direction. Proficient in Blender, Substance Painter, ZBrush, and Unreal Engine, I am comfortable working across the full 3D pipeline—from concept to final
3D Art Design Services
3D Artist
3D Character Modeling Services
3D Design Services
3D Furniture Modeling Services
3D Logo Design
3D Modeler
3D Modeling
3D Modeling
3D Models of Machine Parts
3D Printing Design
3D Product Modeling
3D Rendering Services
3D Sculpting
3D Sculpting Design
3D Solid Modeling
Adobe Photoshop
Adobe Substance 3D Painter
Blender
Blender 3D Modeling Services
CAD Design
Drone Design
Electronic Devices
Fashion Design
Furniture Design
Hand Painted Textures
Jewelry Design
MEP
PBR Texturing
Rendering
Sculpting
Unreal Engine
UV Mapping & Unwrapping Services
UV Mapping / Unwrapping
Wearables Design
ZBrush
Designer
TristianGiles
3D Artist/3D Environment Artist
rendering, and for use with game engines. High level of experience with: Blender Substance Suite Adobe Photoshop Marmoset Toolbag Unreal Engine Unity
2D to 3D Modeling
3D Architectural Modeling
3D Artist
3D Environment
3D Furniture Modeling Services
3D Model Maker
3D Modeler
3D Modeling
3D Modeling for AR/VR
3D Modeling for Games
3D Models
3D Product Modeling
3D Rendering Services
3D Solid Modeling
3D Texturing
Adobe Photoshop
Allegorithmic Substance
Atmospheric
Baking & Ovens Engineering Design
Blender
Blender 3D Modeling Services
Blender Cycles
Blender Eevee
CAD Design
Environment Design
Environment Modeling
Game 3D Design
Game Asset Modeling
Game Design
Game Ready Modeling
General Design
Hard Surface Modeling
Marmoset Toolbag
Metaverse Architecture Design
Metaverse Gaming Design
Optimization
PBR Texturing
Rendering
Substance Painter
Texturing Materials
Unity 3D
Unreal Engine