Designer
donia
3D Generalist , specialized in hard surface modeling with blender
Hey there! I'm a 3D generalist with a passion for hard surface modeling. After spending some time as a graphic designer, I decided to follow my true calling in the world of 3D. With over three years of
Designer
razershake
Technical 3D Artist | Hard surface specialist | Procedural workflows | Programming + 3D pipelines
professional experience, specializing in hard surface modeling and procedural asset creation. My background spans product visualization, game-ready assets, character modeling, rigging, and architectural visualization
Designer
danahansen07
Digital Sculptor professional with Zbrush and Maya experience
organic sculpture, specifically anatomical/figurative, but I have thorough experience in hard surface modeling. I also have experience in integrating digital 3D work into virtual/augmented reality (VR/AR)
Service
I offer game-ready 3D asset modeling (weapons, vehicles, props & environment assets)
I provide professional game-ready 3D asset modeling for developers, studios, and indie creators.
My work focuses on clean topology, optimized geometry, and realistic PBR materials, ensuring assets are
Designer
benggreenberg
Blender 3D Artist | Viral Product Animations & Hard Surface Modeling
products, packaging, and visual storytelling. I’ve built a large online following by posting hard surface modeling and animation work that’s been viewed over 200 million times across ▒▒▒▒▒▒, Instagram, and
Designer
Drew113
Hired!
fit any criteria that you need to advance your project to the next level. I specialize in hard surface modeling and feel most comfortable when making beautiful scenic structures and environments. I am,
Designer
talalharoon
Expert Industrial Designer | Product Rendering | SolidWorks & Blender
🔶Services I Offer: 🔸Mechanical CAD design using SolidWorks 🔸3D modeling for products, parts, and prototypes 🔸Organic and hard-surface modeling with Blender 🔸High-quality 3D rendering for presentations or
3D Model
AK-12 Assault Rifle
proportions to accurately capture the silhouette of the weapon. This asset was created as part of a hard-surface modeling exercise focused on weapon construction and realistic mechanical detailing for game-ready
Designer
Joaquín Cardoso
Product Designer - Industrial Design, 3D Rendering & Manufacturing
expectations. 💡 What I bring to the table: - Expert modeling in Rhino 3D and Fusion 360 for engineering-grade CAD - Organic and hard-surface modeling in Blender, including PBR texturing - Photorealistic
Designer
sannim
3D Modeler & Animator | Specializing in Game Assets & Character Design. Experienced 3D Artist | Expe
films, and product visualizations. With over 6 years of experience, I specialize in both hard surface modeling and character animation, using industry-standard tools like [Blender, Maya, ZBrush, 3ds Max