Designer fahad_shafiq
3D Vehicle and Environment Artist - Automotive, Hard Surface and Real-Time Rendering
environment artist based in Lahore, Pakistan, with 6+ years of professional production experience in hard-surface modelling, PBR texturing, and real-time visualisation across Unreal Engine and Unity. My vehicle
2D to 3D Modeling 3D AR/VR Architectural Services 3D Architectural Modeling 3D Architectural Rendering Services 3D Design Services 3D Exterior Rendering 3D Furniture Modeling Services 3D Modeling 3D Modeling 3D Product Modeling 3D Rendering Services 3D Texture Mapping 3D Vehicle Designing 3D Virtual Reality Rendering 3D Visualizer Services 3ds Max 3ds Max Modeling Services Adobe Substance Designer Autodesk Maya Automotive Design Blender Blender 3D Modeling Services Environment Modeling Game Asset Modeling Game Ready Modeling Games Design LISA Marmoset Toolbag Maya 3D Modeling Services Metaverse Gaming Design Military Models Modular Design PBR Texturing Photorealistic Rendering Rendering Simulation Substance 3D Painter Substance Painting Trimble SketchUp (Google) Unity 3D Unreal Engine Unreal Engine 5 UV Mapping & Unwrapping Services UV Mapping / Unwrapping ZBrush
Designer alpcanakalin
Mechanical Design Engineer - Expert in Product Design, CAD Modeling & Reverse Engineering, Surface M
sketches to fully manufacturable 3D models. My core expertise includes product design, solid and surface modeling, reverse engineering from 3D scan data, and developing engineering designs based on 2D sketches
2D & 3D Modeling 3D CAD Design 3D Design 3D Design Services 3D Modeling 3D Models 3D Part Modeling 3D Scanning Aerospace Engineering Automotive Design CAD Design CAD Drawing Services CATIA Class-A Surfacing Concept Design Design for Manufacturing Engineering Design Furniture Design Hard Surface Modeling Industrial Design Services Luxion KeyShot Machine Design Mechanical Design Mechanical Engineering Medical Devices Design New Invention Development Product Design Product Development Rapidform (old) Remodeling Design Reverse Engineering Simulation SolidWorks Surface Modeling Unity 3D Xor ZBrush
Service I offer game-ready 3D assets (low poly hard surface models for Unreal Engine)
I create optimized low-poly 3D assets for games, simulations, and real-time applications. My models are clean, efficient, and ready for use in Unreal Engine or other real-time engines. What you get: ✔ Low-poly optimized mesh ✔...
3D Modeling Game Asset Modeling Low Poly Modeling Unreal Engine 3D Modeling UV Mapping & Unwrapping Services
Designer JoshMcCann
3D Modeling Texturing and Rendering
3D modeling is one of my passions. The composing music. Both allow me to be creative. I enjoy both hard surface and organic modeling. I also love texturing, and using a PBR (Physically Based Rendering)
2D to 3D Conversion Services 3D Art Design Services 3D Design Services 3D Flythroughs 3D Modeling 3D Modeling 3D Organic Sculpting 3D Printing Design 3D Rendering 3D Rendering Services 3D Sculpting Design 3D Texturing Adobe After Effects Adobe Creative Suite Adobe Illustrator Adobe Photoshop Adobe Premiere Pro Architectural Rendering AutoCAD Autodesk Maya CAD Design CAD Drafting CAD Drawing CAD File Conversion Services CAD File Format Conversion CAD File Type Conversion CAD Rendering DIY Design Furniture 3D Rendering Hard Surface Modeling Hourly Services Luxion KeyShot Marvelous Designer Mechanical 3D Rendering Photorealistic Rendering Product Rendering Rendering Rhinoceros (RhinoCAD, Rhino 3D) Substance Designer Substance Painter TopoGun UV Mapping / Unwrapping ZBrush
Designer jaaziahc
3D Modeler
I am a 3D artist focusing on modeling scenes, environments, and product design. I can help with animation and motion graphics. My product design is not only available for regular products, but sci-fi,
2D Motion Graphics 3D Artist 3D Design Services 3D Environment 3D Lighting 3D Logo Design 3D Modeling 3D Product Animation 3D Product Modeling Adobe After Effects Adobe Illustrator Adobe Photoshop Blender 3D Blender 3D Modeling Services Blender Eevee CAD Design Environment Modeling Hard Surface Modeling Motion Graphics Product Design VFX Visual Effects
Designer Douglas Prodocimo
Surface Part Modelling, sheetmetal & design of sheetmetal parts Specialist
Production Engineer, actualy work on my own company developing industrial products. I like to solve hard engineering problens involving cad, giving low cost solutions. The main goal it's provide a design
3D Modeling CAD Design Sheet Metal Parts Design Sheetmetal and Plastics Siemens NX (Unigraphics) Solid and Parametric Modeling Surface Part Modelling
Designer harsha3b
Surface Part Modelling, 3D Design & Drafting Expert
innovative design engineer who is looking forward to challenging design projects and willing to work hard to get the work assigned to me completed to the satisfaction of the customer and that to in the marginal
2D Drawing 3D Design Services 3D Modeling Assembly Design Assembly Drafting AutoCAD CAD Design CAD Drawing Services CATIA Design Engineer Drafting Machining Mechanical Engineer Sheet Metal Design Siemens NX (Unigraphics) Surface Part Modelling
Designer GerardBelmar
3D artist (HardSurface / Product Renderist) with experience in Blender, Substance Painter, Unity, Un
in order to improve the quality of my props and scenery Hard skills: Creation of 3D environments and props in Maya, 3dsMax and Blender. Modeling, geometric optimization, UV's generation. - Texturing in
3D Architectural Modeling 3D Modeling 3D Modeling 3D Models of Machine Parts 3D Printing Design 3D Product Modeling 3D Rendering 3D Rendering Services 3D Vehicle Designing 3D Weapons Design 3DS Max 3ds Max 3ds Max Modeling Services Adobe Substance Painter Assembly Modeling Services Blender Blender 3D Modeling Services CAD Design Corona Renderer Geometry optimization Hard Surface Modeling Maya 3D Modeling Services Optimisation PBR Texturing Photorealism Programming Realism Tetexturing Texturing & UV Mapping Unity 3D Unreal Engine UV Mapping & Unwrapping Services UV Mapping / Unwrapping Vehicle modeling
3D Model Shark Robot — Concept / Subdivision Model
Concept hard surface model of a sci-fi Shark Robot created as a subdivision-ready design. • Clean subdivision topology • Hard surface concept modeling • Accurate mechanical shapes • Suitable for further
Designer amal_sebastian
3D Artist
Experienced in 3D Modeling (Hard surface and organic) , Uv unwrapping , also Texturing in Substance Painter
2D to 3D Modeling 3D Furniture Modeling Services 3D Logo Design 3D Modeling 3D Modeling 3D Models 3D Product Modeling 3D Rendering 3D Rigging 3D Sculpting Design 3D Texturing Adobe After Effects Adobe Illustrator Adobe Photoshop Adobe Premiere Pro Autodesk Maya CAD Design High Poly Modeling Low Poly Modeling Maya 3D Modeling Services Nuke Studio Software Sculpting Substance Painter Substance Painting UV Mapping / Unwrapping ZBrush