Contest
Hard-Hat Clipable Safety Notification System (#2)
small, sleek, manufacurable, and aesthetic designs for a hard-hat clipable safety notification system for construction workers to improve their work safety. The device can sense dangers with internal electronics
Designer
jonasjoudar
3D Modeler Specializing in Hard-Surface Modeling
I’m a 3D modeler with a focus on hard surface designs, vehicles, Robots, endoskeletons, exoskeletons, and science fiction assets. I specialize in creating realistic, detailed models, texturing (PBR Material)
Designer
lyrenet
Hard Surface Modeler for Product Rendering & 3D Printing
I create high-quality hard surface models and photoreal product visualizations for brands, creators, and businesses. Using Blender and modern rendering techniques, I produce clean, detailed 3D assets for
Designer
benggreenberg
Blender 3D Artist | Viral Product Animations & Hard Surface Modeling
packaging, and visual storytelling. I’ve built a large online following by posting hard surface modeling and animation work that’s been viewed over 200 million times across ▒▒▒▒▒▒, Instagram, and Facebook
Designer
l_1_ly2
Junior 3D Generalist | Game-ready assets, Hard surface, PBR Texturing
Generalist focused on creating clean, game-ready assets for games and real-time projects. I work with the full 3D pipeline: hard surface modeling, clean topology, UV unwrapping, baking, and PBR texturing. I pay
Designer
OleksandrVorobchuk
Hard Surface Designer specializing in Realistic Weapons & Sci-Fi Assets
I am a 3D hard surface artist focused on realistic and sci-fi weapon design for games. I specialize in creating high-quality, game-ready models with attention to clean topology, real-world mechanics, and
Designer
Cristopher3D
professional 3d modeling on hard surfaces in Blender, SolidWork and Shapr3d.
I've been a 3D modeler for over seven years, work in blender and with rendering in both eevee and unreal engine cycles, in addition to creating procedural materials.
Designer
zeinabf
3D Product & Hard Surface Designer | Expert in Blender | High-Quality Modeling & Rendering
I am a 3D Product & Hard Surface Designer, specializing in high-quality modeling, texturing, and rendering using Blender and Substance Painter. With expertise in hard surface modeling and realistic texturing
Service
I offer 3D modeling for products & devices (professional hard surface design)
businesses who need high-quality 3D models for visualization, prototyping, or presentation.
I can work from sketches, reference images, or concepts and turn them into accurate 3D models.
What you get:
Designer
razershake
Technical 3D Artist | Hard surface specialist | Procedural workflows | Programming + 3D pipelines
I'm a technical 3D artist with 4 years of professional experience, specializing in hard surface modeling and procedural asset creation. My background spans product visualization, game-ready assets, character