3D modeling artist with experience in 3Ds Max, Blender, AutoCAD and Substance Painter.
Belgrade,
Serbia
I create 3D models in Blender, such as, hard surface, high and low poly models and sculpts. Although I know programs such as 3Ds Max and AutoCAD, I prefer to work in Blender.
Illustrator and concept artist 2015-2016
Evil Cogs http://www.evil-cogs.com/
3d artist 2016-2017
Freelancer 2017-
Full stack digital artist (2d concept =>digital sculptor =>low...
I use Blender 3d and can create both low poly and high poly mesh objects. I will create metal works,
Lagos,
Nigeria
I use Blender 3d and can create both low poly and high poly mesh objects. I will create metal works, mechanical objects, interiors, exteriors and any model for you. For any of your...
I am 3d modeler and digital sculptor and I am specialist in this area:
- 3D character modeling
- Sculpting organic forms
- Texturing
- Low poly modeling for games
Program use:
Zb...
I am 3D modeler and animator.
I can model any hard surface with any detail including high poly and low poly.
I can also model and rig character and make them ready to animate.
I...
I am a 3D artist specializing in 3D modeling and texturing.
Richmond,
CA,
United States
I am a 3D artist specializing in 3D modeling and texturing. I can work in a range of styles from realistic high-poly and stylized low-poly models. Highly self-motivated and able t...
Hello, I am a 3d modeler and visualizer.
Here's what I can do:
- Creation of a 3D model according to size or photograph (hight poly/low poly);
- Assembly of the scene and its visu...
My name is Joel Doucet, I am from Quebec, Canada.
My expertise is Character Art, from Low Poly to High Poly, Texturing and Rendering using Maya, Zbrush, Substance Painter and Marm...
I am very experienced at making 3d weapons models, mostly guns, anywhere from low poly to realistic and highly detailed. However, i can also make any other item. I used to only wor...
My name is Marius Steinsland. I live in Bergen, Norway and work allot with 3D-projects-.
I started with blender in 2016, when I made low poly objects for games, and I have improv...