My name is Marius Steinsland. I live in Bergen, Norway and work allot with 3D-projects-.
I started with blender in 2016, when I made low poly objects for games, and I have improv...
3D Artist & 3D Animator | Modeling, Animation, Rendering
Tbilisi,
Georgia
Hi! I’m Megi, a 3D Artist with 5+ years of experience in creating realistic 3D models and optimized assets for games and product visualization.
🎮 Game Assets – High & low poly mo...
3D Artist | Character & Environment Design | Cad designer
Ibadan,
Nigeria
3D Artist | Character & Environment Design | VR & Game Assets
Passionate 3D artist specializing in character modeling, environment design, and asset creation for games, VR, and an...
I am an ever-learning, never-stopping force of nature from Finland.
At the moment, I am studying mechanical engineering and will be specializing in product development. I aim to b...
Student with Fusion360, Inventor, 3D printing, Visualisation experience
Oudenaarde,
Belgium
Hi, i'm a student who is an expert on FDM 3D printing and has game modeling experience. I have designed entire 3D printers and 3D printer components, as well as lots of deisgn to b...
Games Art Student - Mainly working with Unreal, 3DS Max and Substance
Southampton,
United Kingdom
Art Station: https://www.artstation.com/sammonahan
Aspiring 3D Artist, Mainly focused on Hard Surface modelling.
Looking to work on projects to provide portfolio material.
Willi...
I am a feature film, VFX, game Animator since 10 years, I have a well developed eye for Animation with highest appeal in the characters personalities and motion, and a serious game...
Hello future client! My name is Bükra and I'm 27 years old. Born and raised in the Netherlands.
I'm a 3D Artist and mostly work on video game projects but on the side I work on rea...
I am not willing to involve in contest. Please don't invite me for a contest, For hourly or fixed price I am ready.
My name is Subhendu and I am expert of AutoDesk Maya modelli...
I am a 3D Environment and Prop Artist with a passion for creating immersive game worlds. I’ve developed environments using tools such as 3Ds Max, Maya, Blender, ZBrush, Photoshop,...