My name is Marius Steinsland. I live in Bergen, Norway and work allot with 3D-projects-.
I started with blender in 2016, when I made low poly objects for games, and I have improv...
3D Artist | Character & Environment Design | Cad designer
Ibadan,
Nigeria
3D Artist | Character & Environment Design | VR & Game Assets
Passionate 3D artist specializing in character modeling, environment design, and asset creation for games, VR, and an...
I am an ever-learning, never-stopping force of nature from Finland.
At the moment, I am studying mechanical engineering and will be specializing in product development. I aim to b...
Student with Fusion360, Inventor, 3D printing, Visualisation experience
Oudenaarde,
Belgium
Hi, i'm a student who is an expert on FDM 3D printing and has game modeling experience. I have designed entire 3D printers and 3D printer components, as well as lots of deisgn to b...
I am a feature film, VFX, game Animator since 10 years, I have a well developed eye for Animation with highest appeal in the characters personalities and motion, and a serious game...
Games Art Student - Mainly working with Unreal, 3DS Max and Substance
Southampton,
United Kingdom
Art Station: https://www.artstation.com/sammonahan
Aspiring 3D Artist, Mainly focused on Hard Surface modelling.
Looking to work on projects to provide portfolio material.
Willi...
Hello future client! My name is Bükra and I'm 27 years old. Born and raised in the Netherlands.
I'm a 3D Artist and mostly work on video game projects but on the side I work on rea...
I am not willing to involve in contest. Please don't invite me for a contest, For hourly or fixed price I am ready.
My name is Subhendu and I am expert of AutoDesk Maya modelli...
3d Artist | 3d Animator | 3d Modelling |Blender & Unity | VFX & CGI
Ibadan,
Nigeria
Hello! I'm a skilled 3D artist with expertise in creating high-quality 3D models, renders, and animations.
I specialize in 3D modeling, rendering, texturing, sculpting, product vi...
I am a 3D Environment and Prop Artist with a passion for creating immersive game worlds. I’ve developed environments using tools such as 3Ds Max, Maya, Blender, ZBrush, Photoshop,...