I have six years’ experience in 3D modelling and am proficient in using a range of software to cre
- Tokyo, Japan
Modelling: 3ds Max, Maya, ZBrush,
UV mapping: RizomUV,
Materials: Substance Painter, Photoshop, Cinema 4D
Rendering: Marmoset Toolbag, V-ary, Arnold, KeyShod
3d modelling, texturing, sculpting, design
- Tashkent, Uzbekistan
I am a 3D modeler experienced in creating game-ready models, 3D printing models, and texturing. My strengths include detailed modeling, high-quality texturing, and optimizing model...
3D Character Sculpting, Autodesk Maya & SketchUp Specialist
- Portfolio: 19
- North Bergen, NJ, United States
Vizual Works is an established company that provides an outlet for the distribution of stock media products. 3D Art, android Applications, IOS Applications, 3D Applications, Web De...
Mechanical Engineer, 3D Modeling & CAD, Pixologic Zbrush, 3d Artist
- Zagreb, Croatia
Mechanical Engineer / Solidworks Designer/ 3D CAD.
Experience in product design and 3d modeling with Solidworks-Surface modeling, Advance part modeling ,Assembly,Sheet metal,...
3D sculptor
- Madrid, Spain
3D modeler and sculptor
- Bangladesh
I am 3d modeler and digital sculptor and I am specialist in this area:
- 3D character modeling
- Sculpting organic forms
- Texturing
- Low poly modeling for games
Program use:
Zb...
3D Modeling & Rendering Expert | Product | Character | Jewelry
- Lagos, Nigeria
I’m a 3D designer skilled in character modeling, avatars, animation-ready assets, CAD, and product design. I create precise, production ready models with clean topology and realist...
Software related to ZBrush (for sculpting)
Skills related to ZBrush (for sculpting)
- 2D & 3D CAD Design
- 2D & 3D Modeling
- 2D to 3D Modeling
- 3D Animation Rigging
- 3D Artist
- 3D CAD Design
- 3D Character Sculpting
- 3D Modeling
- 3D Models
- 3D Print Design
- 3D Printing File Creation
- 3D Product Design
- 3D Rigging
- 3d cosplay
- CAD Design
- Character Design
- Product Design
- Product Designer
- Rendering
- STL repairing Modification