I'm Muhammad Usman, a Mechanical Engineer and certified SolidWorks expert with a passion for turning ideas into functional, manufacturable 3D models. With over 3 years of experienc...
Mechanical CAD Designer with experience in 3D modeling, 2D manufacturing drawings, and product development using SolidWorks.
I create accurate, production-ready models and detaile...
I'm a mechanical design engineer with over [13] years of experience in 3D CAD modeling, 2D drafting, and engineering drawing preparation using SolidWorks, AutoCAD, and Fusion 360....
Blender 3D Artist | Viral Product Animations & Hard Surface Modeling
Venice,
CA,
United States
I'm a 3D artist and Blender specialist focused on creating bold, dynamic animations — especially for products, packaging, and visual storytelling. I’ve built a large online followi...
2D & 3D Animation2D & 3D Renderings2D Motion Graphics3D Artist36
more
I work in Blender and can make complex organic and hard surface models, fixtures or contraptions, with high precision and print ready. But mostly I work making artistic things like...
figueroafigalo.myportfolio.com/work
I'm 3D jewelry designer with 10 years experience, I'm currently working for jewelry companies in Mexico and USA, take a look on my portfolio and...
Innovative and detail-oriented 3D CAD Jewellery Designer with 10 year of experience in creating high-quality, intricate jewellery designs. Proficient in utilizing advanced 3D model...
I specialize in industrial 3D modeling, visualization and animation (SolidWorks, Inventor, AutoCAD,
Lviv,
Ukraine
Hello!
I am a freelancer with more than two decades of experience in creating industrial 3D models. I specialize in industrial 3D modeling, visualization and animation. I work with...
Over the course of my career, I’ve had the privilege of working on a variety of impactful projects in the 3D design and business management space. One of my key accomplishments was...
Fantasy 3D Artist | Game-Ready Props & Weapons | Blender + SP
Khorazm,
Uzbekistan
I’m a 3D artist focused on hard surface modeling for games. I create fantasy and realistic game-ready props using Blender and Substance Painter.
Clean topology, UV mapping, and PB...