The main directions are 3D modeling (mainly SDS Mid/High Poly), texturing, visualization, editing of finished works. Experience in 3ds Max, ZBrush, Blender, Substance Painter, PS,...
I have more than 10 years of experience in the world of 3d graphics.
As a junior, I worked in a creative agency, but since 2013, I'm a professional, full-time freelancer 3d artist...