I have 20 years of experience in Mechanical Engineering and have worked mostly in R&D and Manufacturing departments. I worked in many areas such as product design, glass mold, plas...
Hello,
My Name is Rodolphe, I am 28 years old.
I am a graphic designer passionate about my job, I mainly work on Blender, Substance and Adobe suite.
I worked for the fields of Eve...
3D Artist/ Character and Creature Artist/ Traditional and Digital Sculptor
Istanbul,
Turkey
3D Character Artist with over 3 years of experience in game development, specializing in sculpting, modeling, and texturing. Strong understanding of form, anatomy, and design, wit...
Hi, I am a professional architect who specializes in architectural layouts, photorealistic 3D renderings, and architectural visualization. I have more than 6 years of professional...
3d modelling, texturing, sculpting, shading, rigging and rendering professional
United Kingdom
I have been modelling, texturing and shading for about four years. I have done rendering and lighting for three years and I have been sculpting for a year. I can create a backgroun...
I am an industrial designer focused on 3D design of all kinds.
I use a wide variety of 3D design software as well as mastering different modeling techniques such as Class A, SubD,...
Unity Game and VR Developer Turning Ideas Into Smooth Playable Worlds
Lahore,
Pakistan
Unity game developer with 6+ years creating PC, mobile, web, and VR games. I handle full development from concept to launch, including multiplayer and networking, performance optim...
I am a professional Game Developer, 3D Artist, and VFX Artist with years of hands-on experience creating high-quality visuals and interactive experiences. I specialize in Unreal En...
We use the latest software, integrate the latest technologies for all the product designs, and detail the preparation of the manufacturing, and assembly prototype. we have 9 years...
Hi
I am an experienced 3D Artist, with more then 10 years of working experience, I have skills in 3D modeling, Digital sculpting from high end to low poly character workflow of any...