3d modelling, texturing, sculpting, shading, rigging and rendering professional
United Kingdom
I have been modelling, texturing and shading for about four years. I have done rendering and lighting for three years and I have been sculpting for a year. I can create a backgroun...
Hello, i'm Mikhail.
I'm 3d generalist. I have almost all the skills to work with 3D graphics.I have been working on promotional videos for products in three-dimensional space for...
Hello, My name is Yasiru Yapa Abeywardena. But I am well known among friends and in the fieldas Snow Kotiya. It is the name of my personal brand in CGI and Graphic Design Industry....
A 3D animation professional with experience in Blender and Zbrush, specializing in character animati
Los Angeles,
CA,
United States
As a professional 3D animation designer, I am proficient in Blender and ZBrush, specializing in high-quality character animation, sculpting, and architectural visualization. I exce...
About Vasundhara Infotech – 3D Modeling & Animation Specialists
Welcome to Vasundhara Infotech, a Google-featured digital agency with over 13 years of experience in delivering crea...
3D Designer & Website Designer | Bringing Ideas to Life in 3D and Online
Hi, I’m Elisha — a 3D designer and website designer with a passion for turning concepts into clean, functi...
Mechanical Engineer and 3D Modeler | Expert in Blender & SolidWorks for Product Design and CAD Rende
Boston,
MA,
United States
Am a Mechanical Engineer and 3D Modeler with expertise in Blender, SolidWorks and Unity. I specialize in product design, CAD modeling, and rendering for manufacturing, prototyping,...
My main areas of activity: 3D modeling of objects
I will create any three-dimensional object with or without textures - for games, movies, advertising, etc. Link to my portfolio,...
Fantasy 3D Artist | Game-Ready Props & Weapons | Blender + SP
Khorazm,
Uzbekistan
I’m a 3D artist focused on hard surface modeling for games. I create fantasy and realistic game-ready props using Blender and Substance Painter.
Clean topology, UV mapping, and PB...