Fantasy 3D Artist | Game-Ready Props & Weapons | Blender + SP
Khorazm,
Uzbekistan
I’m a 3D artist focused on hard surface modeling for games. I create fantasy and realistic game-ready props using Blender and Substance Painter.
Clean topology, UV mapping, and PB...
The main directions are 3D modeling (mainly SDS Mid/High Poly), texturing, visualization, editing of finished works. Experience in 3ds Max, ZBrush, Blender, Substance Painter, PS,...
Junior 3D Generalist | Game-ready assets, Hard surface, PBR Texturing
Sofia,
Italy
I’m a Junior 3D Generalist focused on creating clean, game-ready assets for games and real-time projects.
I work with the full 3D pipeline: hard surface modeling, clean topology,...
3D Game Modeling3D Model Optimization3D Modeling for Games3D Modeling, 3D Rendering,17
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I am a driven and creative individual with a passion for 3D graphics and a background in art. With strong problem-solving skills and the ability to work fast, I am eager to bring m...