I am a Senior Product Manager with over 10 years of experience driving the development and global scaling of complex IoT-enabled hardware and digital platforms. I specialize in bri...
I completed my Master's degree in Mechanical engineering. I have 7 years of experience working with 2D/3D CAD modelling packages such as Autodesk Inventor, AutoCAD, and SolidWorks....
3D Product Visualizer - Motion Design - 3D Product Animation
Lagos,
Nigeria
Hello, I am Tosin, a 3D Product artist and animator who is passionate about producing realistic 3D product models, images and animations that viscerally connect with your leads to...
I am a London-based product design engineer with an amazing track record of leading high-level complex products in a range of industries.
I am currently COO and Head of Engineerin...
We are a product and in-store design studio, focusing on furniture designs, equipment for shops, cafes, restaurants, offices as well as other commercial interiors. We like to desig...
Creative and detail-oriented 3D Artist with a comprehensive background in the digital arts, architecture visualization. I have experience in texturing as well as modeling, in addit...
SolidWorks, Design Optimization & As-Built Drawings Professional
Missouri City,
MO,
United States
I/we "make forms a functional part of life". With Ideation, I/we will formulate your ideas and concepts. I/we design, develop, consult, and/or market.
www.getideation.com
Experienced in Automotive, Consumer Products, and Jewelry
Louisville,
CO,
United States
Creative, resourceful Designer with over 20 years of experience in the field. Proficient in designing, preparing, and processing both 3D and 2D graphic assets for final marketing d...
Working in game development studio as a 3d modeler. I have grip in texturing and 3d modelling. I work in mobile game project.
Furthermore, I'm a student of intermediate.
Fantasy 3D Artist | Game-Ready Props & Weapons | Blender + SP
Khorazm,
Uzbekistan
I’m a 3D artist focused on hard surface modeling for games. I create fantasy and realistic game-ready props using Blender and Substance Painter.
Clean topology, UV mapping, and PB...