Foundry Mari Designers
Texture Artist
- New York, NY, United States
Skills that I use to create my work range from Concept Design, Digital Sculpting, Texturing, Lookdev, and Lighting.
3D Modeling + Texture Artist
- Asbury Park, NJ, United States
I am a 3D Artist from the New York City Metropolitan Area specializing in 3D Modeling and Texturing. I have experience using 2D and photo reference to create both photorealistic an...
Software related to Foundry Mari
- 3ds Max
- Adobe After Effects
- Adobe Photoshop
- Adobe Premiere Pro
- Adobe Substance 3D Painter
- Arnold Renderer Software
- Autodesk Maya
- Autodesk Mudbox
- Blender
- Marvelous Designer
- Pixologic ZBrush
- Redshift Rendering
- RizomUV Virtual Spaces
- Substance Designer
- Substance Painter
- TopoGun
- Unity 3D
- Unreal Engine
- V-Ray
- ZBrush
Skills related to Foundry Mari
- 2D & 3D Mechanical Modeling
- 2D & 3D Modeling
- 3D Artist
- 3D Character Sculpting
- 3D Modeling
- 3D Modeling for AR/VR
- 3D Modeling for Games
- 3D Rendering
- 3D Retopology
- 3D Sculpting
- 3D Texturing
- CAD Design
- Digital 3D Sculpture Design
- Digital Sculpting
- Level of Detail (LOD) Optimization
- Lighting Calculations
- PBR Texturing
- Rendering
- Rigging
- Sculpting