3D artist (HardSurface / Product Renderist) with experience in Blender, Substance Painter, Unity, Un
Valencia,
Spain
I am a person who seeks to learn as much as possible in order to improve the quality of my props and scenery
Hard skills:
Creation of 3D environments and props in Maya, 3dsMax and...
Senior Technical 3D Artist with 5+ years of experience specializing in high-end architectural visualization and complex mesh optimization. Proven track record in leading technical...
As a digital artist, I specialize in creating stunning 3D models and characters. My primary tool is ZBrush, which I use to sculpt intricate details and bring my creations to life....
3D Vehicle and Environment Artist - Automotive, Hard Surface and Real-Time Rendering
Islamabad,
Pakistan
I am a 3D vehicle and environment artist based in Lahore, Pakistan, with 6+ years of professional production experience in hard-surface modelling, PBR texturing, and real-time visu...
With over 15 years of production experience, I currently run a small animation studio. Our team has more than 5 years of experience producing both 2D and 3D animations.
We special...
3D Artist, Hard Surface Modeling and Procedural PBR texturing artist.
I'm a highly detail-focused 3D artist with experience in high-poly modeling and realistic rendering for CGI an...
Architect with more than 13 years’ experience in the industry across several countries with extended
record of successful delivering of iconic projects. Consistently surpass proje...
2D & 3D Renderings2D to 3D Modeling3D Commercial Rendering3D Exterior Rendering10
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Fantasy 3D Artist | Game-Ready Props & Weapons | Blender + SP
Khorazm,
Uzbekistan
I’m a 3D artist focused on hard surface modeling for games. I create fantasy and realistic game-ready props using Blender and Substance Painter.
Clean topology, UV mapping, and PB...