professional 3d modeling on hard surfaces in Blender, SolidWork and Shapr3d.
Brazil
I've been a 3D modeler for over seven years,
work in blender and with rendering in both eevee and unreal engine
cycles, in addition to creating procedural materials.
Technical 3D Artist | Hard surface specialist | Procedural workflows | Programming + 3D pipelines
Finland
I'm a technical 3D artist with 4 years of professional experience, specializing in hard surface modeling and procedural asset creation. My background spans product visualization, g...
3D Artist3D Modelling, 3D Rendering3D Rigging3D Visualization & Rendering11
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3D Vehicle and Environment Artist - Automotive, Hard Surface and Real-Time Rendering
Islamabad,
Pakistan
I am a 3D vehicle and environment artist based in Lahore, Pakistan, with 6+ years of professional production experience in hard-surface modelling, PBR texturing, and real-time visu...
I am a 3D Product & Hard Surface Designer, specializing in high-quality modeling, texturing, and rendering using Blender and Substance Painter.
With expertise in hard surface mode...
3D artist (HardSurface / Product Renderist) with experience in Blender, Substance Painter, Unity, Un
Valencia,
Spain
I am a person who seeks to learn as much as possible in order to improve the quality of my props and scenery
Hard skills:
Creation of 3D environments and props in Maya, 3dsMax and...
Hard-working and a passion for learning new things with 7 years in aviation simulation.
Pittsburgh,
PA,
United States
I am a 3d Artist, graduated from the Art Institute of Pittsburgh for Game Art and Design. Growing up in Russia I had developed a passion for gaming and games. In America, I had dec...
I am an experienced 3d artist and visual designer, with a focus on hardsurface modeling. Im my spare time i also repair watches and create designs for CNC and 3d printers.