3D Vehicle and Environment Artist - Automotive, Hard Surface and Real-Time Rendering
Islamabad,
Pakistan
I am a 3D vehicle and environment artist based in Lahore, Pakistan, with 6+ years of professional production experience in hard-surface modelling, PBR texturing, and real-time visu...
Hello everyone, i am Coşkun. I am specialized in character modelling. I can turn 2d concepts into 3d models.
Softwares ı am experienced with:
-Blender
-Zbrush
-Substance 3D Pai...
Hi!
I'm a skilled 3D artist expert in 3D Modeling, 3D digital rendering, 3D printing, Product Rendering, and CAD Modelling. I am experienced in creating game models for various re...
I'm a very passionate and dedicated 3d artist, specializing in modeling detailed and high quality 3d props and environments; experienced in making assets both for rendering, and fo...
I am a 3D modeler experienced in creating game-ready models, 3D printing models, and texturing. My strengths include detailed modeling, high-quality texturing, and optimizing model...
I’m a versatile 3D artist with proven expertise in modeling, rendering, and visualization across multiple industries. My work spans product design, jewelry CAD, character modeling,...
3d modelling, texturing, sculpting, shading, rigging and rendering professional
United Kingdom
I have been modelling, texturing and shading for about four years. I have done rendering and lighting for three years and I have been sculpting for a year. I can create a backgroun...
3D Modeling & Animation | AI | Blockchain | Crypto Currency | NFT expert
Chandigarh,
India
I am responsible for the strategic growth and success of the business from its modest beginning in 2021 to its current position as one of the top-notch animation services globally,...
Hey there! I'm a 3D generalist,designer, programmer with over a decade of hands-on experience in 3D and programming. My specialization lies in providing out of the box solutions fo...
Good day! I have extensive knowledge of 3dsMAX, CAD, and Adobe. My strength is building hard-edge objects & baking them down to low-poly game-engine-ready props. I have been build...