3D modeling, texturing, and rendering professional experience
Los Angeles,
CA,
United States
I am a 3D Environment and Prop Artist with skills in various programs including Maya, ZBrush, Substance Painter, AfterEffects, Photoshop, Unreal Engine, and Fusion 360. Though my m...
Student with Fusion360, Inventor, 3D printing, Visualisation experience
Oudenaarde,
Belgium
Hi, i'm a student who is an expert on FDM 3D printing and has game modeling experience. I have designed entire 3D printers and 3D printer components, as well as lots of deisgn to b...
I am a passionate and motivated 3D Generalist who thrives in the process of creative projects. I am educated, with my Masters in 3D Animation, thus enabling me with the skillset I...
Hey there!, I am Tirumala and I am a Mechanical engineering student, Game Developer and Programmer. I do 3D-CAD CAE, 3D modelling for game assets(with Blender), GameDev (with Unity...
Artist by choice and passion! I'm a 3D generalist and freelancer for a few years, Specialist in 3D simulations...
I can make your specific ecosystem or project
3d modelling, texturing, sculpting, shading, rigging and rendering professional
United Kingdom
I have been modelling, texturing and shading for about four years. I have done rendering and lighting for three years and I have been sculpting for a year. I can create a backgroun...
Expert 3D Artist | Character Modeling, UV Correction & Animation Specialist
United States
Professional 3D Artist | Character Modeling | Animation | Product Visualization
I’m a passionate 3D artist with expertise in character modeling, animation, and product visualizati...
Creative 3D Artist with 6 years of experience using
Rhino, GemVision Matrix, Vray, Keyshot, Maya, Blender, Substance painter and Unreal to create Jewelry 3D models , Product animat...
Hello! My name is Rohit Dhaduk. I am a passionate and dedicated professional with more than 8 years of experience in Autodesk 3ds Max, Autodesk Maya, V-Ray, Corona Render, Adobe Ph...
The main directions are 3D modeling (mainly SDS Mid/High Poly), texturing, visualization, editing of finished works. Experience in 3ds Max, ZBrush, Blender, Substance Painter, PS,...