Global rank:
99,862 / 117,305
Skill pts: 0

About

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Experience

  • 3D Artist 3D Concepts · Freelance Sep 2015 – Present 10 yrs 3 mos United States I am a skilled 3D artist specializing in character modeling, animation, and product visualization. My expertise covers sculpting, retopology, UV mapping, texturing, rigging, and animating both realistic and stylized assets. I have a strong understanding of human anatomy, ensuring accurate character proportions and detailed morph targets.

    Beyond characters, I create high-quality low-poly foliage, animals, and environments, with a keen eye for hand-painted textures and optimized topology. My experience in rendering and lighting ensures visually stunning final outputs tailored for games, animations, or product presentations.

    Whether it’s bringing characters to life, crafting immersive worlds, or delivering captivating product animations, I combine creativity and technical precision to meet any project’s needs.

Education

  • University of California BS, Computer Animation, Art director 2005 – 2010 Activities and Societies: 3D Art Challenges & Competitions, Game Jams & Hackathons, Online Courses & Workshops, Personal & Freelance Projects, Networking Events & Conventions, Collaborations & Team Projects, Live Streaming & Tutorials, 3D Printing & AR/VR Development CG Society, SIGGRAPH (Special Interest Group on Graphics & Interactive Techniques), ASIFA-Hollywood (International Animated Film Association), Z Brush Central, Polycount, Blender Artists Community, Autodesk AREA, Game Artisans

Stats

Age: 19

Joined: March 22, 2025

Last seen: May 19, 2025

Languages

English Full professional proficiency

French Limited working proficiency

Spanish Professional working proficiency

German Elementary proficiency

Dutch Elementary proficiency

Latin Elementary proficiency

Location

California, United States